Warb_Null's Models
This is a discussion on Warb_Null's Models within the SW:EaW Modding, Mapping and Editing forums, part of the Star Wars: Empire At War category; Thanks for the tutorial links, they realy helped. So here is V2 of the Bloodstar. It now has rotating turrets. ...
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#71
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| Thanks for the tutorial links, they realy helped. So here is V2 of the Bloodstar. It now has rotating turrets. (although they rotate right trough the hull sometimes. ) I've also darkend and dirtied the skin a bit. Hope you like ![]() For those that don't know.. This is the bloodstar Bloodstar - Wookieepedia, the Star Wars Wiki I think the wook has the size wrong though. according to the comic it could take on a imperial battlecruiser but it's size is not mentioned. I think large frigate size is more acurate. |
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#72
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| Now that's the skin of a Pirate Ship , good job Warb_Null |
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#73
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| Yeah awesome model. Great work!
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#74
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| The new skin is much better than the old one. Keep up the good work.
__________________ ![]() Mapper for: Thrawn's Revenge and Ages of Star Wars: Jedi Civil War ~EAWFiles Site Overseer~ |
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#75
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| Quote:
. So don't blame me spelling it wrong.
__________________ ![]() Coming rig: Intel i5 750 - Gigabyte GA-P55-UD3 mobo - XFX Radeon 5850 - Kingston 4 GB ValueRAM 1333 MHz - CoolerMaster RealPower 520W - Samsung Spintpoint F3 1TB - CoolerMaster CM 690 |
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#76
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| And now for something completely different... A pirate assault speeder. ![]() This also comes from the game Starfighter. It's used by Nym's pirates. |
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#77
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| Now that looks pretty cool
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#78
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| Good job on the models, once again. The turret on the bloodstar that rotates into the hull, you can stop that by <rotate_extent> I think 45 means it will rotate 45 degrees left or right. I'd have to experiment with it again. |
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#79
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| I thought that it would go 22.5 to the right and left, meaning it's entire arc was only 45....
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#80
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| I think Daft Vader is right. The entire fire arc is 45 degrees, half to the left and half to the right. (the pirate bike has a fire arc of 360, meaning it goes all the way around). Th problem with the bloodstar is that in the 'rest' position the barrels point foreward. The turret should rotate only 10 degrees left but 150 degrees right. This is impossible i think. |
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, good job Warb_Null 






. So don't blame me spelling it wrong. 
XFX Radeon 5850






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