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View Poll Results: Do you wants to have more ships in version 2 (if coming)?
Yes 20 80.00%
No 3 12.00%
Not necessary, but i'd like to see 2 8.00%
Voters: 25. You may not vote on this poll

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Old October 30th, 2008   #51
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Default Re: New mod in progress...

Just don't keep anything but windows on C:/, and thing's are going to be fine...
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Old October 30th, 2008   #52
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Default Re: New mod in progress...

Ok, let's see...

Raptor_101: I don't get what you mean with your first point...

MEYER2009: If i don't do too many fighters additions, it's no problem.

Filo: Also some files in there are corrupted. That's also why the computer is cleaned up.


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Old November 4th, 2008   #53
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Default Re: New mod in progress...

Now I got a question for you guys:

Do you want me to improve the units in the Galactic Conquest? For example:
In the campaign Equal Footing, the Consortium has control of Tatooine in the beginning, but the only have a space station level two and one or two starviper squads, so that planet can be easily lost. So, should I improve those?


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Old November 4th, 2008   #54
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Default Re: New mod in progress...

Sry again for double post, negate my previous one. Actually it was not a question, i'm just going to do that. My Pc is back tomorrow, so i'll begin then.
If someone like, he(/she) can do some beta-test after completion.


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Old November 4th, 2008   #55
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Default Re: New mod in progress...

I could if it came out during any sort of vacation like in December and the summer vacation. I'd like to and if it's released during the week I could test it during the weekends in the school weeks. I'll let other people do it just in case.

That first point you were asking about...I meant that the + shows that that member is your friend.

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Old November 5th, 2008   #56
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Default Re: New mod in progress...

Quote:
Originally Posted by Raptor_101 View Post
I meant that the + shows that that member is your friend.
I already understanded that.

Tomorrow I start editing again. I get some help from Moffcalas, for doing the galactic conquest additions. Please put in a request for the later version(s), but to start no clone wars ships.


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Old January 10th, 2009   #57
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Default Re: New mod in progress...

Well, hi again!

I gave myself some @ss-kicks to make me do this one more time. This will also be the last time that I ask someone to support me on editing the GC.

For the people that see this thread for the first time: see my other posts for what I'm planning to do AGAIN.




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Old January 15th, 2009   #58
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Default Re: New mod in progress...

UPDATE:

Here are some other changes in my mod:

- Build cost and build time redone.

- Corvettes cheaper and faster to build, because you really need them now.

- Some shield- and fire rates redone.

- If a ship is destroyed, it will take longer untill it dissapears.

- The Empire spawns more TIE Scouts. Use them wisely!

And a few more things...

And Admiral Antilles, where are you? Can you change the threads name to the one I PM-ed you, please?



Last edited by V.; January 15th, 2009 at 08:46 AM. Reason: Admiral?
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Old January 15th, 2009   #59
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Default Re: Hangar Add-on Mod Thread

What, a guy cant be busy??

Done.

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Old January 16th, 2009   #60
huh!!..oh sorry was sleeping
 
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Default Re: Hangar Add-on Mod Thread

nice mod but you should make the empire able to build fighters and bombers too in GC rebels and cons already can but dont spawns if all can spawn and build its more balanced
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