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-   -   Hangar Add-on Mod Thread (http://forums.filefront.com/sw-eaw-modding-mapping-editing/365495-hangar-add-mod-thread.html)

Filo October 30th, 2008 07:58 AM

Re: New mod in progress...
 
Just don't keep anything but windows on C:/, and thing's are going to be fine...

V. October 30th, 2008 08:30 AM

Re: New mod in progress...
 
Ok, let's see...

Raptor_101: I don't get what you mean with your first point...

MEYER2009: If i don't do too many fighters additions, it's no problem.

Filo: Also some files in there are corrupted. That's also why the computer is cleaned up.

V. November 4th, 2008 05:38 AM

Re: New mod in progress...
 
Now I got a question for you guys:

Do you want me to improve the units in the Galactic Conquest? For example:
In the campaign Equal Footing, the Consortium has control of Tatooine in the beginning, but the only have a space station level two and one or two starviper squads, so that planet can be easily lost. So, should I improve those?

V. November 4th, 2008 12:04 PM

Re: New mod in progress...
 
Sry again for double post, negate my previous one. Actually it was not a question, i'm just going to do that. My Pc is back tomorrow, so i'll begin then.
If someone like, he(/she) can do some beta-test after completion.

Raptor_101 November 4th, 2008 05:20 PM

Re: New mod in progress...
 
I could if it came out during any sort of vacation like in December and the summer vacation. I'd like to and if it's released during the week I could test it during the weekends in the school weeks. I'll let other people do it just in case.

That first point you were asking about...I meant that the + shows that that member is your friend.

V. November 5th, 2008 10:05 AM

Re: New mod in progress...
 
Quote:

Originally Posted by Raptor_101 (Post 4666401)
I meant that the + shows that that member is your friend.

I already understanded that.

Tomorrow I start editing again. I get some help from Moffcalas, for doing the galactic conquest additions. Please put in a request for the later version(s), but to start no clone wars ships.

V. January 10th, 2009 08:49 AM

Re: New mod in progress...
 
Well, hi again!

I gave myself some @ss-kicks to make me do this one more time. This will also be the last time that I ask someone to support me on editing the GC.

For the people that see this thread for the first time: see my other posts for what I'm planning to do AGAIN.


:cya:

V. January 15th, 2009 08:44 AM

Re: New mod in progress...
 
UPDATE:

Here are some other changes in my mod:

- Build cost and build time redone.

- Corvettes cheaper and faster to build, because you really need them now.

- Some shield- and fire rates redone.

- If a ship is destroyed, it will take longer untill it dissapears.

- The Empire spawns more TIE Scouts. Use them wisely!

And a few more things...

And Admiral Antilles, where are you? Can you change the threads name to the one I PM-ed you, please?

Admiral Antilles January 15th, 2009 10:24 PM

Re: Hangar Add-on Mod Thread
 
What, a guy cant be busy??

Done.

_237th_SC_Com_Bly January 16th, 2009 01:19 AM

Re: Hangar Add-on Mod Thread
 
nice mod but you should make the empire able to build fighters and bombers too in GC rebels and cons already can but dont spawns if all can spawn and build its more balanced


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