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-   -   Hangar Add-on Mod Thread (http://forums.filefront.com/sw-eaw-modding-mapping-editing/365495-hangar-add-mod-thread.html)

V. June 14th, 2008 04:21 AM

Re: New mod in progress...
 
That's not possible, then you get an icon mess-up.

Raptor_101 June 14th, 2008 09:00 AM

Re: New mod in progress...
 
I've played the FoC addons mod (not additions) from Major A Payne and he has hangar hardpoints underneath the weapon hardpoint with no icon screw ups. Same with the Realistic Rescale mod.

V. June 15th, 2008 07:33 AM

Re: New mod in progress...
 
:/ I got a little icon messup. Oh yeah, and i will make some more changes in the mod:

1:

I'll give all factions more starting units in the GC. This will take a while, so i think i end this mod at the end of the month.

2:

I also rescaled the models. Not exactly as in the Realistic Rescale mod, or on Wookiee/Wikipedia, just the scales i'm familliar with.

Raptor_101 June 15th, 2008 08:29 AM

Re: New mod in progress...
 
Are you going to make the fighters smaller?

V. June 15th, 2008 09:23 AM

Re: New mod in progress...
 
Especially that one. It was annoying that the x wing was almost half the size of the corellian corvette.

Raptor_101 June 15th, 2008 10:36 AM

Re: New mod in progress...
 
I agree. Keep up the good work.

V. June 15th, 2008 11:58 AM

Re: New mod in progress...
 
Tnx, i'll post the thing i finish in the mod, and which units spawn what and how many. I want to know some opinions from others if i added too many squadrons or to less.

Raptor_101 June 16th, 2008 07:24 AM

Re: New mod in progress...
 
So you sure you want to wait? You can make a v.2 with my mod.

V. June 16th, 2008 07:35 AM

Re: New mod in progress...
 
UPDATE:

I've decided how many units every ship can spawn, and i wrote how much they will carry, not how much they spawn at once:

EMPIRE:

Acclamator: 3 TIE-Fighters, 2 TIE-Bombers

Interdictor: 2 TIE-Phantom, 2 TIE-Interceptor

Victory: 2 TIE-Interceptors, 2 TIE-Defenders, 1 TIE-Bomber, 1 TIE-Scout

Star Destroyer: 3 TIE-Interceptors, 3 TIE-Defenders, 2 TIE-Phantom, 1 TIE-Scout, 1 TIE-Bomber

General Rom Mohc: 2 TIE-Phantom, 2 TIE-Defenders, 1 TIE-Interceptor

Thrawn: 6 TIE-Interceptors, 4 TIE-Bombers, 2 TIE-Scouts

Piett: 6 TIE-Fighters, 4 TIE-Bombers, 2 TIE-Interceptors

Executor: 12 TIE-Interceptors, 14 TIE-Bombers, 5 TIE-Defenders, 2 TIE-Scouts, 4 TIE-Phantoms.

CONSORTIUM:

Interceptor 4: 2 Stavipers, 2 Skiprays

Vengeance: 3 Starvipers, 3 Skiprays

Kedalbe & Krayt Destroyer: 4 Starviper, 4 Skipray

Merciless or Peacebringer: 6 Starviper, 6 Skipray

Rebels:

Neb-B: 2 X-wing, 1 Y-wing

Assault Frigate: 1 A-wing, 1 B-wing, 1 X-wing, 1 Y-wing

MC 30: 2 A-wing

Calamari Cruiser: 2 B-wing, 1 A-wing, 2 Y-wing, 1 X-wing

Admiral Ackbar: 2 A-wing, 2 B-wing, 3 X-wing, 3 Y-wing

PLZ, PLZ Let me know your opinion of this update, most impressive...Ehhh, most important part of the mod!!

Raptor_101 June 16th, 2008 07:37 AM

Re: New mod in progress...
 
Yeah that looks good enough.


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