March 15th, 2008
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#2 |
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Join Date: January 2nd, 2008 Status: Lurking Rep Power: 0 | Re: replacing models It is evilljedi's model SSD.alo
Is the collision_mesh even needed? could that be the problem? I mean, the hard points aren't objects in the alo viewer (in the left pane), but they were for the previous model.
For ssd.alo, the collision objects appear to be box01, box02, and box03. do I assign the hardpoint bones to the appropriate collision boxes in this case or what?
Someone please say something! I kinda need help..
(NOTE: I was not able to simply edit this into my first post) |

"Most discipline is hidden discipline, designed not to liberate but to limit. Do not ask 'Why.' Be cautious with 'How.' 'Why' leads inexorably to paradox. 'How' traps you in a universe of cause and effect. Both deny the infinite." |
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