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-   -   More Tech Levels... (http://forums.filefront.com/sw-eaw-modding-mapping-editing/346176-more-tech-levels.html)

NCC1017spock January 14th, 2008 03:29 AM

Re: More Tech Levels...
 
well thats true, I have never gotten it to work with that... why?

Nomada_Firefox January 14th, 2008 04:46 AM

Re: More Tech Levels...
 
All this is very beautiful but generally the AI do not build the station 6 or to make the level 6 upgrade. And you can not code it probably.

aj1304 January 14th, 2008 05:04 AM

Re: More Tech Levels...
 
Quote:

Originally Posted by Burntstrobe (Post 4153921)
With all the mods out there that try to span the entire story of Star Wars, is it possible to increase the amount of Tech levels, in stead of 1-5, to 1-10?

You could have the rebellion start off with 1-5, then perhaps after Tech 5, a new research center becomes available to the rebels allowing them to research and produce ships of the New Republic Era, with older ships like the Y-Wing being removed/replaced by items like K-Wings on key worlds (kuat, rendilli, coruscant) and the older ships still available for production on fringe planets. 5 levels of space stations could be kept, possibly even spread out more so that they only upgrade on odd Tech Levels. This would allow gameplay to span an much broader timeline.

Can this be done, or no?

technically you can increase the tech levels however tech 6 upwards is buggy. i.e. squadrons dont spawn from ships. our mod was working on something similar with the tech levels but there were too many bugs with tech 6 so we made it that it changed at tech 5. as for replacing the ships with newer ones, i suppose you could use the story xmls so it is like the z-95's that are replaced by x-wings. only chnage it for the ships you want. and as for leaving it buildable on outer planets, just create a variant at that tech level with the build planets listed as you want it.

overall, your idea is best implemented at tech 5 at the latest. there are too many bugs with extra techs. as for extra space stations, that is a whole other issue.

ShadowCrow January 14th, 2008 08:51 AM

Re: More Tech Levels...
 
Quote:

Originally Posted by Darth_Windu (Post 4154921)
Shadowcrow - if you could help me in making a level 6 space station only available at Coruscant, it would be greatly appreciated and I'll add you into the credits for your help.

At the moment, I'm concentrated on school and other domestic issues. When I get some spare time I'll make a "demo" or base version for you to work off of.

NCC1017spock January 14th, 2008 01:07 PM

Re: More Tech Levels...
 
well, school work dose come first, in some cases not for me but at my age grades not matter yet, no until High Schoo :).....but I am half/ a year away form high school :bawl:......oh well.


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