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SW:EaW Modding, Mapping and Editing
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Old December 8th, 2007   #11
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Default Re: Republic Sovereignty

Isn't there a mod named republic sovereignty for supreme commander?
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Old December 8th, 2007   #12
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Default Re: Republic Sovereignty

Things to do before making a Mod :

1 : Have something to show other then ye olde 10 meter unit list.

2 : Speak GOOD English

3 : Ask yourself, Has it been done before?

4 : Know how to do it.

you're missing all of em.

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Old December 8th, 2007   #13
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Default Re: Republic Sovereignty

I agree with kalo, this mod seems to over-ambitious.

it probably wont go very far and theres already too many CW mods, another one starting wont get much attention and so will die before it starts.


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Old December 8th, 2007   #14
(Couldn't find a title)
 
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Default Re: Republic Sovereignty

sad really, but in a way i do agree, we do not need another clone wars mod, heh has anyone made a KOTOR mod yet? or you could try making a non-star wars mod, sad to think that everyone makes SW mods and ONLY Sw mods for a SW game.......

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Old December 8th, 2007   #15
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Default Re: Republic Sovereignty

Quote:
Isn't there a mod named republic sovereignty for supreme commander?
yea i killed it off because i realized it wouldnt be a good mod
but FOC has everything i need for this to work.

Quote:
1 : Have something to show other then ye olde 10 meter unit list.

2 : Speak GOOD English

3 : Ask yourself, Has it been done before?

4 : Know how to do it.
1. i have things to show juss dont know how to take pics with the computer
2. im a mexi-american so i know how to espeak good engleh
3. it has been done before not the way im gonne do it
4. im a noob modeler and a good concept artist

YOU SHOOK ME ALL NIGHT LONG!!!
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Old December 8th, 2007   #16
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Default Re: Republic Sovereignty

No offense, but the only kind of "different" Clone Wars mod I want to see is one that's actually finished.
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Old December 8th, 2007   #17
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Default Re: Republic Sovereignty

well thanks kerr, and kalo, saldy has a point, but Im not giving up, and "basicly" I am a side-kick so it all up to commander oddball, but I must say the response to this mod has been "alittle" less then I thought.........

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Old December 8th, 2007   #18
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Default Re: Republic Sovereignty

i havn't acturally seen a finishjed clone wars mod myself

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Old December 8th, 2007   #19
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Default Re: Republic Sovereignty

this mod is not goin to die

YOU SHOOK ME ALL NIGHT LONG!!!
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Old December 8th, 2007   #20
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Default Re: Republic Sovereignty

Quote:
Originally Posted by general_kerr View Post
i havn't acturally seen a finishjed clone wars mod myself
Precisely. Forget all the hype; the "best" Clone Wars mod will be the one that makes it to release first, whether it's IA2, RaW, this one, or whichever. I'm not trying to bash, but you've got a lot of catching up to do, so you better get to work.

And just to state the obvious, if all the Clone Wars teams merged into one mod, we would've had one finished already.
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