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Re: Republic Sovereignty ok to make u guys stop yr lil whinnin; in stuff i got the pics of the clone helmets.armor is on the way so chill or i will make u chill! Phase I-side http://i63.photobucket.com/albums/h1...10-07_2118.jpg Phase I front http://i63.photobucket.com/albums/h1...10-07_2119.jpg bly-deviss trooper http://i63.photobucket.com/albums/h1...10-07_2124.jpg neyo-side http://i63.photobucket.com/albums/h1...10-07_2120.jpg neyo-type trooper front http://i63.photobucket.com/albums/h1...10-07_2117.jpg Phase II helmet http://i63.photobucket.com/albums/h1...10-07_2121.jpg "beehive" helmet http://i63.photobucket.com/albums/h1...10-07_2126.jpg "beehive" front http://i63.photobucket.com/albums/h1...10-07_2125.jpg |
Re: Republic Sovereignty wow that is some pretty skilled work there, if you have Windows vista....? you go to start menu, accessories, and find snipping tool, and you can take screen shots of the screen with out using a real photo shoot, cuase they have tendensy to look blury.....a bit. and what modeling program you using, G-max? |
Re: Republic Sovereignty thanx and no i dont have windows vista i used G-max |
Re: Republic Sovereignty cool, that looks like it took a really long time? or you are just a very very good modeler......? which one? |
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Re: Republic Sovereignty Even with these crappy pics, I can tell that the helmets are waaay too smooth. As if it was made for an FPS. |
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and now that i got the cable i will be able to start postin more screens sooner probly tomorrow i will have some weapons to show so juss hold on to yr heads. |
Re: Republic Sovereignty What are the polycounts on those helmets? Sending them to someone with max won't change the overall geometry... If you want fans, respect them |
Re: Republic Sovereignty Well it seems to me here that they aren't giving respect to him, so they shouldn't really be shown respect in return, that's just my opinion, but hey what can I do? And also, Oddball, they look great to me. However, I suggest, if you have a print screen button on your keyboard (prtscn/sysrq), press it and paste the pictures in paint and save as .jpg. Just for more clearer stuff. I personally love the Clone Wars. And there can't really be too much or too little of them, because I'd never get tired of them. :D |
Re: Republic Sovereignty thnx dude already learned how to do it now i dont have to mess with my phone to take pics pic of a DC-15S is comin up so here ya go. http://i63.photobucket.com/albums/h1...xxx/dc-15s.jpg may be a lil small but its good enough. DC-15A will be on tomarrow so be checkin' the forums guys. |
Re: Republic Sovereignty Oddslayer, I haven't made second stations to build units from. Problem is that I would need a model for such a thing, I might use a stock model of some random thing like a planet (probably Kuat), the other idea I have is too make a lot of stuff buildable from large units like the Bulkwark, Lucrehulk, an SSD, etc. Nice blaster model oddball, but it does seem like your mod will take a while, since your making a total conversion, it might even be easier to do a spaceballs mod (if that hasn't been done already I hope someone will make one.) |
Re: Republic Sovereignty ok here is the dc-15A still needs some workin' on but it still good enough to be shown http://i63.photobucket.com/albums/h1...xxx/DC-15A.jpg |
Re: Republic Sovereignty looks fairly well oddball logan, yea i might have to model a new space station, e.g. a space yard or something, just to hold in all the units |
Re: Republic Sovereignty hey i am a eaw online player one of the best i do play mods for the fun of them and if u need maps i could give my time playing to make u maps. just tell me what u want in them i could make it! i just have one fee... HOW do I stinken use a model PROGRAM!!!!!!!!!! that is all. |
Re: Republic Sovereignty Im sorry but you used way too many primitive objects in that model and its way too high poly, You really should try and make it all off one object unless you really need to waste polys like that. Look for a low poly modeling tut to see what im talking bout |
Re: Republic Sovereignty When you say "some" work, I hope you mean a complete redo from square 0. |
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2. look at the tutorials for the program. |
Re: Republic Sovereignty i will try to make thr rifle off 1 object but do i also have to make the plx-1 rockt launcher with 1 object or 2? i will also be makin the acr-trooper rifle the gattling gun 1 and the quad canon! |
Re: Republic Sovereignty In my experience, it's quiet easy to model something complex with one object, you just have to know how to do it (Face cutting, wink wink nudge nudge) |
Re: Republic Sovereignty well i dont know how to do anything complex on g-max thats why i use alot of primitive objects unless someone thats has g-max and knows how to do it can show me. |
Re: Republic Sovereignty Good job on the guns, and heh, petro did just-primitaves models, but i have and use GMax, it's like i opened the floodgates for GMax modeling, untill i found a way, and told everyone about it, nobody, and i mean NOBODY modeled in GMax, but i found a way for GMax modelers to get their models into max........... Great job on the helments ;) but a thing is, you have to keep it low-poly, the helments obviously have at least the half of the poly's total allowed in infantry. I'm Not very good at explaining things, but i'll tr to tell you a few things later, it's very hard for me to explain how this works... personally i think that making it from a dozen primitaves is good, it's lower poly-count then if you cut then extruded somthing. |
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Re: Republic Sovereignty lol, it was acturally somone in the jk3 forum, gave me a link to somthing he said might help, and i pieced it all together... but no it is not a good thing that i said abou the helments, if you use 1/2 your poly-limit, then you don't have anything left to make the body out of. |
Re: Republic Sovereignty lol, it was acturally somone in the jk3 forum, gave me a link to somthing he said might help, and i pieced it all together... but no it is not a good thing that i said abou the helments, if you use 1/2 your poly-limit, then you don't have anything left to make the body out of! But that doesn't men it's bad, it means your good with detail, but in EaW you don't want that much. |
Re: Republic Sovereignty but what if i send someone the phase 1 helemt for example and they replace the stormy one with it will it exceed the poly limit? im glad its not bad about the detail its just that i want my clones to look like...well...clones |
Re: Republic Sovereignty i have a special suprise for you guys! it will be ready soon! |
Re: Republic Sovereignty If its you popping out nude from a cake I wont be happy. |
Re: Republic Sovereignty oh fudge-bars u ruined the surpise lol j/k dude...i only do that for the ladies and besides if i did do the cake thing its would take a long time and also im a mexi so i dont think we do that. back to topic: its sumthin to do with this mod its two units and both have never been made b4. |
Re: Republic Sovereignty i bet 1 is atat prototype |
Re: Republic Sovereignty well atat prototype HAS been made before |
Re: Republic Sovereignty in a UAW mod, not in an EAW mod, but topic. |
Re: Republic Sovereignty its not the proto AT-AT |
Re: Republic Sovereignty its the AT-OT and the HAET-221 transport still workin' on them but i wll have them soon |
Re: Republic Sovereignty well even tho im helpin in the mando wars mod its doesnt mean i can't post updates so heres the weapons of the utapaun soldiers that defended their planet valiently along side the clone 212th attack battalion http://i63.photobucket.com/albums/h1...derweapons.jpg |
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