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Old October 18th, 2007   #1
Knowledgeable, but weird
 
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Default How to give certain units (e.g. corvettes) targetable and destroyable hardpoints.

I figured out how to make hardpoints like those for corvettes targetable and destroyable. Change <Is_Targetable>No</Is_Targetable> and <Is_Destroyable>No</Is_Destroyable> to <Is_Targetable>Yes</Is_Targetable> and <Is_Destroyable>Yes</Is_Destroyable>, then give the hardpoint some health (make sure the sum of all a unit's hardpoints' health is the same as it's tactical health), lastly type in <Attahcment_Bone></Attachment_Bone> and put in the fire bone name in between those (it's usually something like MuzzleA_01). If you don't want to see [MISSING] every time you target that hardpoint then put in something like <Tooltip_Text>TEXT_WEAPON_LASERCANNON</Toolip_Text>.
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Old October 18th, 2007   #2
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Well done, But many of us already knew how to do this


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Old October 18th, 2007   #3
Let's go find Carmine...
 
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yes, this isnt exactly unknown, but congrats for finding that


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Old October 18th, 2007   #4
Resynchronizing with Reality
Sorry, You're Not a Winner
 
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I'm sure there are some out there that can benefit from this.
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Old October 18th, 2007   #5
Where is this.
 
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Truly yes, but, most of us no it, nice find though


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Old October 18th, 2007   #6
(Couldn't find a title)
 
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Yea, this is really simple, but n00bs don't know how and get really frustrated at times, personally i just rebuild HP's if it's gonna be visable. but good work

Ponies.
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Old October 18th, 2007   #7
I'm Crazy
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Maybe someone should fix it up so it might be more useful for those who don't know.
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