| Nebulogan_B | October 18th, 2007 12:27 PM | How to give certain units (e.g. corvettes) targetable and destroyable hardpoints. I figured out how to make hardpoints like those for corvettes targetable and destroyable. Change <Is_Targetable>No</Is_Targetable> and <Is_Destroyable>No</Is_Destroyable> to <Is_Targetable>Yes</Is_Targetable> and <Is_Destroyable>Yes</Is_Destroyable>, then give the hardpoint some health (make sure the sum of all a unit's hardpoints' health is the same as it's tactical health), lastly type in <Attahcment_Bone></Attachment_Bone> and put in the fire bone name in between those (it's usually something like MuzzleA_01). If you don't want to see [MISSING] every time you target that hardpoint then put in something like <Tooltip_Text>TEXT_WEAPON_LASERCANNON</Toolip_Text>. |