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-   -   World at War mod (http://forums.filefront.com/sw-eaw-modding-mapping-editing/331201-world-war-mod.html)

Grand_Admiral_Potts September 15th, 2007 09:32 AM

World at War mod
 
1 Attachment(s)
hi i'm Leader of he World at War mod for foc

The mod will beset in World War 2 with all 5 of the superpowers
Space bettles will become sea and air will feature in both land and sea battles

We are still recruitng ever type of modder (except for beta testers cause we have 6) ad we have a full unit list which is below

Also here is a link to our forums
World At War Mod?

Grand_Admiral_Potts September 24th, 2007 10:34 AM

hi we are still recruiting and we now need modellers to get the mod of the ground please click on the link in the first post if you are interested or e-mail me at jamespottsa@hotmail.co.uk

general_kerr September 27th, 2007 08:03 AM

You should wait for UaW for this, UaW doesn't have space battles i think, it may be better.

Admiral Antilles September 27th, 2007 08:17 AM

I am already doing a mod for UaW called World At War.

general_kerr September 27th, 2007 08:57 AM

L_O_L 0.O wow, i didn't know that, funny. well somone bat u at WaW :(

Grand_Admiral_Potts September 27th, 2007 10:55 AM

i don't like the look of uaw besides i like the hardpoint system on eaw and i want to get started on this asap and i can'tfford to ait until uaw comes out

Valgarochi September 27th, 2007 10:59 AM

UAW has the hardpoint system, it uses it for the hierachy's large walkers

Nomada_Firefox September 27th, 2007 05:59 PM

If I like make a WWII mod on FOC, I would make air battles maps as Bespin map but with blue background.

Grand_Admiral_Potts September 27th, 2007 10:17 PM

there will be 2 types of map sea and land and air units can take part in both forms of combat :)

Grand_Admiral_Potts October 3rd, 2007 11:20 PM

we desperatly need a modeller to get the mod started please please help us !!!


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