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-   -   Frontlines (http://forums.filefront.com/sw-eaw-modding-mapping-editing/321013-frontlines.html)

Kelathin July 11th, 2007 02:22 PM

Quote:

Originally Posted by Valgarochi (Post 3789514)
thats all very well, but people are proud out what theyve edited and would to be credited for it


People proud? That's an understatement. Looking at this community, I see elitist written all over it. It's hard to understand why people are so blind the good people who help are almost all gone.

You argue over nothing.

z3r0x July 11th, 2007 02:31 PM

Quote:

So here is the funny thing, you guys actually own nothing. Lucasarts owns everything. They allow their stuff to be used in the games and modeled. Licenses are created and bought by gaming companies in return for using someone's concept. If you guys take a pic and make a model out of it guess what? You still don't own it. They have everything from names and diagrams trademarked and copyrighted. All this fighting about who owns what and gets credit for what means nothing. If someone takes the time to make something or work on something should they get the credit, personally I believe so. Does any one mod have the right to threaten another, I think not. I am sooo tired of threats on here about using this or that. If you don't want your stuff used then don't put it out there and keep it personal. Lucasarts allows mods but I highly doubt they want people claiming credit for concepts they created and you guys have copied. In the end all you are all doing is copying concepts created by someone else that none of you own.
In the courtoom you would be correct. However, the only courtoom modders are in is the "Courtoom of Public Opinion".

AmaunetShadow July 11th, 2007 02:45 PM

Only because Lucasarts decides not to pull you into a real courtroom. As for public opinion it is worth only as much as the person whose opinion it is. I do not take kindly to threats and others trying to bully smaller mods. As I said credit should be given where it is due but threats have no room anywhere. As for your "Courtroom of Public Opinion" it means nothing to me. I live my life by what I feel is correct, not by what someone else tries to dictate to me publicly or otherwise. The whole point is in the end threatening someone for using something is pointless since none of you own it and can actually do absolutely nothing about it. It would be better if everyone helped each other to achieve maximum enjoyment for each mod.

Stewie July 11th, 2007 03:25 PM

Reading this has reminded me just how stupid permissions are for a mod that technically is dead.

You can use the AT-RT, just ensure that you mention that the Model was Created, Skinned and Animated by Wildcat. You don't need to mention LoW as we never had the Model working in game.

Kelathin July 11th, 2007 03:26 PM

There is a start Fosh, good job.

Wildcat' July 11th, 2007 03:40 PM

Yes, anyone has permission to use the model as long as these credits are in

AT-RT Model -> Chooie
AT-RT Skin -> Elron (According to Fosh)
Scout Trooper model/animations, AT-RT animations -> Wildcat

Stewie July 11th, 2007 03:51 PM

Skin Was Elron I think.

Ipse July 11th, 2007 06:58 PM

Is this about mods or about copyrights and !@#$ like that.

N3bulu5 July 12th, 2007 02:59 AM

thanks for the permission for the at-rt :)

Valgarochi July 12th, 2007 06:28 AM

back to the mod? or has the thread changed subject permanently?

N3bulu5 July 12th, 2007 06:32 AM

for me: back to the mod ;)

N3bulu5 July 12th, 2007 07:05 AM

is there somewhere a list for the damage/light effects ?
i mean which workin fine only over the proxy (like the lights) and which must be over an mesh, like the engine effect ?

T3h Piti July 12th, 2007 07:11 AM

the t 3b looks different, then again ive seen to mods that incorperate the same model, vals and avengers (CIS and Foc additions)

Valgarochi July 12th, 2007 08:35 AM

i personally think that theres looks more like the T3-B in FC

N3bulu5 July 12th, 2007 01:28 PM

some gameshots from an Imperial attack on a Spacestation & Golan I

http://freenet-homepage.de/n3bu/Story1.jpg

http://freenet-homepage.de/n3bu/Story2.jpg

http://freenet-homepage.de/n3bu/Story3.jpg

http://freenet-homepage.de/n3bu/Story4.jpg

http://freenet-homepage.de/n3bu/Story5.jpg

http://freenet-homepage.de/n3bu/Story5a.jpg

http://freenet-homepage.de/n3bu/Story6.jpg

so i have now the rerigged Golan I in game(II and III will follow) the I is already a bastard it smokes up 2 Harrow-Fregate*s and 2 Strike Cruiser like nothing. to destroy a Golan III, u need a realy good fleet :naughty:

Valgarochi July 12th, 2007 02:01 PM

nice pics, really looking good!

AmaunetShadow July 12th, 2007 02:44 PM

Very nice

ARC Trooper 111 July 12th, 2007 03:57 PM

Nice pics. :thumbsup:

T3h Piti July 17th, 2007 06:41 PM

any more updates on this mod?? all looks great

DrkSbr22 July 17th, 2007 06:50 PM

yea, anymore? also, how do you rig a model?

The Grand Reaper July 18th, 2007 02:13 AM

Quote:

Originally Posted by N3bulu5 (Post 3791564)
some gameshots from an Imperial attack on a Spacestation & Golan I

http://freenet-homepage.de/n3bu/Story1.jpg

http://freenet-homepage.de/n3bu/Story2.jpg

http://freenet-homepage.de/n3bu/Story3.jpg

http://freenet-homepage.de/n3bu/Story4.jpg

http://freenet-homepage.de/n3bu/Story5.jpg

http://freenet-homepage.de/n3bu/Story5a.jpg

http://freenet-homepage.de/n3bu/Story6.jpg

so i have now the rerigged Golan I in game(II and III will follow) the I is already a bastard it smokes up 2 Harrow-Fregate*s and 2 Strike Cruiser like nothing. to destroy a Golan III, u need a realy good fleet :naughty:

100 milion sun crushers? :naughty:

T3h Piti July 18th, 2007 03:29 AM

lol sun crushers...

Valgarochi July 18th, 2007 05:34 AM

remeber the fact of its quatum armor protected it from the turbos of 4 ISDs!, you would only need about 20 suncrushers!

T3h Piti July 18th, 2007 08:44 AM

hmm i think i would bring a death star 2, take that!

N3bulu5 July 18th, 2007 08:45 AM

Quote:

Originally Posted by FEAR_oddslayer_4667 (Post 3803039)
any more updates on this mod?? all looks great

uh the next update will take a while, cause some problem with the golans and the starbases. I tried to get the golans and the Starbases together on the maps, but that doesnt work good.

Now i`ll take out the normal bases and put some other stations for that in. example Golan I-III will be Starbase level 2-4. and i*ll put dockyards in, so that will not possible to build spaceships on every planet.

T3h Piti July 18th, 2007 08:46 AM

ahhh

1upD July 18th, 2007 11:00 AM

I hope you've been keeping track of credit...
You have been giving credit, right?

Nice work though!

EDIT: OOPS, I didn't see that the topic was eight pages long...I was replying to the first page.

Darth Gaius July 18th, 2007 11:34 AM

nice and original!
and where did you get the cool starscreen?

iSpartan July 18th, 2007 12:33 PM

Quote:

Originally Posted by oxide370 (Post 3803484)
100 milion sun crushers? :naughty:

why are u talking about sun crushers and are they even in the mod. Someone explain:confused::confused::confused:

T3h Piti July 18th, 2007 01:10 PM

if you read the entire post you'll see why, and sun crushers, are self explainitory

iSpartan July 19th, 2007 08:23 AM

i read it makes sense now

The Grand Reaper July 19th, 2007 08:23 AM

yes,enuff firepower to take anything out of existance.EDIT:*cougth*sith's eye*cougth* (not telling what it is,it has power of 15 supernovas)

Valgarochi July 19th, 2007 09:15 AM

would that be the ship named, Eye of Palpatine?

The Grand Reaper July 19th, 2007 09:23 AM

no,that is just worthless battlemoon.

Valgarochi July 19th, 2007 12:38 PM

it was the first Imperial Superweapon, hardly worthless!

N3bulu5 July 20th, 2007 04:16 AM

so here is a userbar, perhaps someone will use it :smokin:

http://freenet-homepage.de/n3bu/flsusebar.png

N3bulu5 July 20th, 2007 08:53 AM

Status: Spacestations Level 1-3 are done and ingame. Screen will follow when all 5 Station are in game :) :naughty:

Valgarochi July 20th, 2007 09:14 AM

cool, looking forward to it!

T3h Piti July 20th, 2007 11:02 AM

this is gonna be good n3b

N3bulu5 July 25th, 2007 04:42 AM

ok. the next update will take a time longer as i thought. cause i`m moving a few weeks earlier as planed. so now i have no time for modding :uhm:.

and i don`t know how fast my ISP is to activate the Tel/Inet on the new address. dont think that i had stop modding ;)

iSpartan July 27th, 2007 09:22 AM

Quote:

Originally Posted by oxide370 (Post 3805527)
yes,enuff firepower to take anything out of existance.EDIT:*cougth*sith's eye*cougth* (not telling what it is,it has power of 15 supernovas)

What ship are you taking about. Beacause I have never heard of a ship with the power of 15 supernovas

N3bulu5 August 6th, 2007 01:16 PM

so, finaly i*m back online ;)

the movement is done and i have started to work on :)

N3bulu5 August 11th, 2007 03:53 AM

So, the new Starbases are now ingame and here are the shots:


All Stationmodels & Skins are from Evillejedi
All Conversation, riggin and code from me.

Valgarochi August 11th, 2007 04:24 AM

lookin good, i guess lvl 6 would be a death star (going up in sizes)

Admiral Antilles August 11th, 2007 10:40 AM

Cant see lvl 2, but HOLY SH*T LVL 5 IS HUGE!

ARC Trooper 111 August 11th, 2007 11:22 AM

Quote:

Originally Posted by Valgarochi (Post 3850584)
lookin good, i guess lvl 6 would be a death star

Seems likely.:lol:

IG-756 August 11th, 2007 11:50 AM

looking good. i wonder what level 6 would be

N3bulu5 August 16th, 2007 06:53 AM

ok guys some progress at Frontlines:

First the new Dockyardsystem: u need now only a level 1 station and one of the dockyards (small and big) and then u can build the ships. that means the 2 thing that are important for a ship. that are the docktype and the techlevel.

2. an new hero Admiral Pellaeon he will command an Titan SD.

3. the Corellian Engineering Cooparation Star Destroyer:

http://freenet-homepage.de/n3bu/Frontlines/Armada1.jpg

http://freenet-homepage.de/n3bu/Frontlines/Armada2.jpg

SmokeRingHalo August 16th, 2007 07:15 AM

Quote:

Originally Posted by N3bulu5 (Post 3786222)
2 Prototypes from the Empire ..avaible only at The Maw:

The TIE-BIZZARO:

Role: Heavy Fighter
Weapons: 2 Laser, 1 Turbolaser

Model and Skin by Major A Payne.
http://img516.imageshack.us/img516/21/biz1jr1.jpg


A little soda shot out my nose when I saw this.

N3bulu5 August 16th, 2007 08:28 AM

Quote:

Originally Posted by N3bulu5 (Post 3861197)
ok guys some progress at Frontlines:

First the new Dockyardsystem: u need now only a level 1 station and one of the dockyards (small and big) and then u can build the ships. that means the 2 thing that are important for a ship. that are the docktype and the techlevel.

2. an new hero Admiral Pellaeon he will command an Titan SD.

3. the Corellian Engineering Cooparation Star Destroyer:

i forgot:

Model & Skin: EvilleJedi
Riggin & Code: N3bulu5


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