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DarleyA June 23rd, 2007 10:06 AM

a galaxy divided 3.0
 
is there a way to get rid of the empire from revenge of the cis.

and Q2: could you tell me how to get rid of all the cis and rebel ships but the: venator, arc, v wing, z 95.
banking clan cruiser, providence ship, techno union cruiser, techno union corvette.

one more thing, could you tell me how to get the units which are not buildable, but i have mentioned here like the arc and v wing please.

thank you for the the help i hope you will provide.

nason June 23rd, 2007 01:46 PM

Q1: go to the xmls and get rid of the empire factions and in the others delete everything that is related to the empire
Q2 and Q3: ???

Jon McClane June 23rd, 2007 02:04 PM

delete all imperial starting forces in the campaigns xml file (it ought to be campaigns_singleplayer.xml). Then go to factions.xml, go to the Empire section and change the line <Is_Playable> to false.

for question 2, go to the xml info of all units you dont want, and change the line <Tech_Level> to 6.

question 3, see your other thread. Apply the same advice to any other units you want

DarleyA June 23rd, 2007 05:13 PM

Quote:

Originally Posted by Jon McClane (Post 3751588)

for question 2, go to the xml info of all units you dont want, and change the line <Tech_Level> to 6.

if i did it to an empire ship, lets say i am rebel, would the empire still be able to build that ship, or does it just count for me?

Jon McClane June 24th, 2007 01:26 AM

The tech level applies to whoever is building the ship, so nobody can build a ship with tech level 6 since it isnt a tech level that any faction can reach. Its really just a quick and painless way to remove units from the game


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