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put that stuff in the Mod ideas thread |
i made that dooku has small (size of about droideka)protodekas.also ill post the defender faction unit list soon i made that dooku has small (size of about droideka)protodekas.also ill post the defender faction unit list soon CorSec: space:corellian destroyer,YT-1300 sq (minor hero),YT-2400 sq (minor hero),some uggles types,c wing,scyk bomber variant,corellian space station,corellian space dock,corellian corvette and gunboat ground:corsec trooper,corsec barracks,remote gunning platform,t1b tank,ligth probe,corsec assasin. Bothan: spaceZ-95,corellian corvette,Z-96 (bomber),bothan transport,bothan space station ground:spy center,T3b tank,bothan tank,bothan trooper,bothan spymaster Trandorshan: space:x tie (ties cockpit with x wing wing's),trandorshan clawcraft (bomber),trandorshan dropship,slave transport,trandorshan slave station Ground:trandorshan slave facility,slaver tank,t1b tank,trandoshan slaver,trandorshan merc,trandorshan heavy (classed as ligth tank :p) Naboo: space:N1 royal figther,N1 royal bomber,royal frigate,naboo space dock ground:royal security forces barracks,RSF trooper,T2b tank,RSF special agent,Captain panaka (major hero) Kessel: space:KSE firespray,patrol frigate,Kessel destroyer,blocade station ground:prison facility,kessel guard,t3b tank,swamp speeder,prison transport Hutts space:various uggles types,hutt bomber,interceptor 4,Yt-1300, venator,Z-95,Golan 1 (above tat and nalhutta),hutt station,corellian destroyer ground:hutt merc,hutt plex,swamp speeder,skiff (with 3 mercs inside),at-rt (i dont remeber,its the at-?? huts are currently using),bouss,jabba the hutt,hutt ground and fleet commaders,bomar monk (minor hero),t1b,t2b Nogri:nogri trooper,noghri heavy,noghri speeder Techno union&banking clan&trade federation:all use clonewars droid vechiles and ships Rodian military:Z-95,rodian bomber,commerence guild gunboat (salvage from clonewars),rodian station,rodian frigate ground:rodian trooper,rodian commando,t1b,rodian tank,rodian barracks corporate sector:few uggles types,dreadnougth cruiser (clonewars type),venator,acclamator,z-95,Corporate sector station,corporate destroyer,Z-96 (bomber) ground:spider walkers (tall legged walkers,salvage from clonewars),t2b,corporate ground trooper,droideka,battledroid,corporate HQ,corporate barracks civilian protection guild:z-95,interceptor 4,few uggles types,acclamator,corellian vette,neutral space station ground:police trooper,police plex,special agent,t1b,t3b,hawks eye (air gunship),police sergeant (major hero),battledroid,police barracks dark jedi:dark side turbolaser platform,sith figther,sith frigate,darkside corvette ground:darkside adept,darkside master,darkside powered tank,sith temple that is all (for now...) argh,wrong copypaste above,ohwell.i made coruscant space battle little smaller (300 units less) since it was lagging UUUBER,now its...err...playable. also can any moderator enable so i could edit my first post to show progress?also... Quote:
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hey you put a word in there... i didnt say that you did... i still laughed though.. all sounds good oxide |
yeh :P.also i made the protodeka (orginal it was size of AT-AT since we didnt know its real size,now tis size of acclamator) |
actually in the game clone wars it was AlmosT the size of an acclamator |
yeah, it was pretty big, yet it was destroyed by a pathetic little Saber Tank! |
okay,never played it,it could chosed it when i was shopping (at the time it was still on sale)but i picked bounty hunter (=P).also i made it flying (slow) so there wouldnt be hassel on ground,also i cant understand why snowspeeders use space styled targeting,althou they fly they dont need to (seems like petro didnt know this lol) |
some concept for commerence guild vette (i know it migth be messy,am not so good drawer with photoshop): http://img58.imageshack.us/img58/183...tuu2kx1.th.jpg http://img66.imageshack.us/img66/685...tuu3ox3.th.jpg also here is idea what dark reapers effect looks like: http://img231.imageshack.us/img231/9614/suppo2.jpg pictures of geonosis (needs to be made bigger) and rhen var (thanx to darth gaius for making these fine maps) http://img405.imageshack.us/img405/7434/mapxc7.th.jpg http://img405.imageshack.us/img405/8670/map2vx5.th.jpg http://img405.imageshack.us/img405/3241/map3rk5.th.jpg |
omg, who made those maps.........ok people i like to know what you think. i like them! ;) |
I hope to god that those are wip pics. |
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explanation: geonosis will be used as trailer background, so its not done cause there arent units. Rhen Var is done. (but needs some edit) |
yup. |
started making the trailer.also there is no more artilery (on clonewars factions)SPHA-T will have laser beam (good against ground capitals) and missile droid is short range,only thing that is some bit of artilery is LAAT since its missiles are quiet long ranged. |
why not hailfires, give them the barrage ability, or are you removing the Artillery to balance? |
YES!to balance!also i made republic and CIS have MDU's and CIS has MDD (mobile droid dispenser) and republic have MCF (mobile cloning facility),both will provide infrantry (build options for MDU's are:CIS=geonosian sonic turret and long range scanner.republic=anti infrantry gun and mobile bacta tank. |
ok, seems like a good idea for balancing since as you can still use Bombing runs and Bombardments for hitting long range targets, Hey, have the CIS and Republic got any custom Bombardments, or are they using the Stock versions? |
bombing runs=CIS will have droid bombers drop suicecide droid drones and v wings drop plasma grenades.bombargements=CIS will give nasty flak cannon bombargement and republic gives some heavy proton beam bombing from space.also ZC can no longer buy DS out of game,they need IG 2000 to destroy it. |
you got custom projectiles for all of them? |
shure.also could any moderator enable edit to first post since i would like to post process. |
i decided to remove the sovereing and add hypervelocity cannon to SDD.also i made that at starting screen your standing in pinnances bridge and you can fire it (kinda buggy since it isnt designed that way) |
added krayt dragon riders for ZC,acklay gunners for CIS,varcatyl riders for republic,shadow dewback controllers for empire and tauntaun riders for rebels (cant be deplyed on hot planets like tatooine) |
sounds great oxide! |
Yes, that sounds great:) |
changed DS destroying plan again,now you need have tactical battle AND space battle.as for CIS remnant,they use doombringer to destroy DS (will lose dommbringer and ZC will lose IG 88).oh and name is now "Rule of The confederate" |
nice ideas oxide but why did you changed the name? btw oxide and i have agreed Darth Gaius will be in this, he(I) will be a CIS remnant hero(sith) with lightsaber and tactical bonus(since i am a mapper). more on this will follow. Oxide if this is incorrect plz say so. |
all correct,you will also give +25 sight range since you know the maps lol.also i made summoned hand release prototype automated droid troopers (reffers to dark trooper)(and the summoned hand is,well,my flagship,hey every mod maker wants a own flagship lol) added mandalorian commandoes,mandalorian grenadiers and Death Watch warboss (minor hero) to ZC (need to conquer mandalore,currently has most toughest planetary defender,took me 45 krayt destroyers and 23 kedalbes to get past space) |
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trailer sumething about 70% done. |
shweet! cant wait to see the trailer |
made empire have:tie agrressor,tie oppressor,decimator,royal guard tie (red,will acomppany darth vader since he is with sq again,executor will be piett and veers will take pietts ISD,executor only on fondor),tie advanced,tie/in (replaces lancet),claw tie (forgot its name),tie hunter (shadow troopers will use these) and imperial missilespray gunboats (imagine lamba shuttle with missiles and 2 lasers),also i made that you can buy 3 types of missiles to hailfire (cant remove if bougth):proton torpedoes,barrage type missile and diamond boron. |
made all big ships have new death anims (mini cutsene seen) and doombringer has planet destroy anim (Rather large missiles shot to planet) also each attack battalion/clone hero squad will have their flagship (exept jet trooper battalion)such as:delta squad=RAS prosecutor (501st will be on 3 figther sq each having diffent figther types mixed) |
wow...this sounds awesome...any known time of release (a guess maybe?) |
nop but am planning beta since this is a [size:4]BIG[/size:4] mod. |
campaing is 101% finished (apart republic models and some coding on republic units)added credits (lol),shows camera going away from ending battle that continues to rage... |
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Well, I'm interested, even if if the mod is doesnt live up to its expectations (which I doubt) I will be most interested in seeing the Oppressor and Decimator. Playing SWG for over one year then having to quit makes you miss the game. Me with SWG::Pc: Me without SWG::kerian: |
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sounds good this mod will be kick ass pardon the french |
yep.also i added that gram bel iblis controlls the "rebellious one" (modified providence,wanted to add due to fact i love CIS spacecraft,instead of flaks it has mass drivers and instead of comm array it has shield supercharger),also i made new empire heroes: emperor darth vader kyle katarn captain veers (no AT-AT,uses AT-EET (all terrain enchanted tactical enforcer)) lietaunant thrawn (no idea what his rank is,nor that he is in imp navy,controls the "victorys end" victory class SD) delta squad 501st (will keep clone armor,no matter the era,shows that theyre the elitest of elite) dark jets division |
do you mean AT ETE? as in an enhanced AT TE? cause that would be sweet!!!! kyle katarn as a stormie is gonna be awesome, is he gonna have a sqepcial squad too? |
yep,he leads force sensitive stormie sq,black armor.and yes i meant AT-ETE since AT-ATs werent invented.also i been putting the beta on package and doing some edits (sorry i had to totally lock the main skirmish and CG code since my code has been stolen before and not letting it to be done now)trailer need little cleaining and some cutting and its done. |
teah moer new stuff:bows::beer::beer::beer::bows::beer::beer::be er: |
dude is the mod out yet or when is it coming out |
there isnt a date yet (i asked already, top post on page) meaning its not out |
Oxide370 I apologize, what I said didn't come out right. when I said "if the mod doesn't live up to it's expectations (which I doubt)" I didn't mean that I thought it would fail, What I meant was "The mod looks good but there is always a chance people won't like it (which I doubt will happen because everything in the mod looks good)". You have completly surpassed my expectations. Again, I'm sorry that it came out the wrong way and made you feel bad or angry. |
believe it or not but i have an update for this mod.....yes indeed me........(the mapper?) :P its also an suprise for Oxide so..: i am making a Utapau and Kamino map(oxide plz get online soon cause i need props from our mod) and the design for Darth Gaius starfighter is done too..so i am very curious..:) |
sounds fantastic, ive always loved the CIS it wud be a dream come true lol keep up the gd work :beer: |
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also...i made that in CIS remnant CG rebels are no playable,theyre like blacksun (no conquering,only little build),since this is mainly:empire VS CIS remant VS hutts. |
sounds great:) |
home planets (huuuuge reinforcements for defender and attacer on these planets): empire:coruscant rebs:was thinking hoth but yavin will do Hutts:tatoine blacksun:illum CIS:geonosis rebulic:kamino CIS remnant:mustafar ZC:Ryloth. |
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