made repair ships and field medics for all factions.
CIS:confederace repair freigther and R3 repair droid (armed with really ligth blaster)
republic:CR70 repair corvette and clone field medic (armed with really ligth blaster aswell)
CIS remnants:small recuscant repair frigate and geonosian field repairer (armed with sonic blaster,much more effective than what native geonosians are currently using)
the new empire (empire at its beginning stages,not so much of new tech):ligth corellian repair vessel and imperial medic (armed with ligth shotgun)
empire:victory repair frigate and imperial stormsurgeon (armed with slow disruptor pistol)
rebels:gallofree ligth repair frigate and rebel medic (armed with poison pistol,evil 1 too,will poison enemies for short time and do same dmg as other medic's weps)
consortium:interceptor repair frigate and field medical droid (armed with death stick hand attached gun,must have control of geonosis and have some planet under racketeering corruption,dosent matter if its removed ever,you can still build the unit)
i was about to do new republic and imperial remnant but they would have been too much like empire vs rebels
"mandalorians were taugh to anticipate everything,even death"
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