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-   -   CIS at war (http://forums.filefront.com/sw-eaw-modding-mapping-editing/318015-cis-war.html)

DrkSbr22 July 4th, 2007 10:13 AM

looks good. good job oxide.

Valgarochi July 4th, 2007 10:14 AM

yeah man, this looks really cool, with a lot of stuff none of the other mods are doing, good job

The Grand Reaper July 4th, 2007 10:15 AM

i think ive done enuff work for today (hey you werent the 1 that coded that uberzubermegagargantuanbigass battles)ill make some more tommorow,ill go play some swg now,also if any1 got suggestions post those in here.

The Grand Reaper July 4th, 2007 10:18 AM

actualy i htink ill test the battle over coruscant and maybe ill post trailer (good thing i got voice manipulator thing,now just hope that sw:bf 2 dont have copyrigth over their voices :evil:

The Grand Reaper July 4th, 2007 10:22 AM

also any of you who know image editing or simply picture of it,i would need=general grevious (or count dooku) pointing to looker of image and there would be many battle droids behind him

T3h Piti July 4th, 2007 10:36 AM

wow boreding ships is gonna be sweet!!!!

ARC Trooper 111 July 4th, 2007 10:42 AM

:ditto:

The Grand Reaper July 4th, 2007 10:43 AM

:gpost:

The Grand Reaper July 4th, 2007 10:53 AM

i tried to make trailer but recorder slows it down so much i can hardly properly
control ships.

Derrick17 July 4th, 2007 11:16 AM

Quote:

Originally Posted by FEAR_oddslayer_4667 (Post 3772438)
wow boreding ships is gonna be sweet!!!!

yea it is but it's really hard to code because nothing like that has been coded before, well i coded it in to my cwe and it was super hard the best coder in the world would have trouble coding it in and you have to make LUA files for it and make AI files for it's really hard i mean my coding for the laat to bored ships was super hard after getting out all the major bug out there are still minor big with it's coding because you would have to redo some of the ships on both side to suport the boreding code it's not that easy trust me .


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