It doesn't matter what size it is in Max since you can rescale it with code
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ShaloKran
May 26th, 2007 09:57 AM
Quote:
Originally Posted by codeuser
It doesn't matter what size it is in Max since you can rescale it with code
hmm... good point.
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DrkSbr22
May 26th, 2007 10:04 AM
wow good job. even in what 3 days? thats pretty fast!
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ShaloKran
May 26th, 2007 10:16 AM
Quote:
Originally Posted by DrkSbr22
wow good job. even in what 3 days? thats pretty fast!
box modeling is the basis of every non-organic model and it's practically the easiest method of them all.
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DrkSbr22
May 26th, 2007 10:29 AM
cool. so youre done with it already?
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ShaloKran
May 26th, 2007 10:36 AM
it still needs to be rigged for functionality.
also, I'm having an issue with the model - the textures won't show in the viewer but I think I'll be able to fix this.
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Kalo Shin
May 26th, 2007 01:05 PM
Is the texture in your Data/Art/Textures directory?
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DrkSbr22
May 26th, 2007 05:06 PM
i think the texture needs to be in the texture folder in the directory of the data folder.
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Derrick17
May 26th, 2007 05:08 PM
ok you put the model in the art/model and the textures in the art/texture folder of the data of foc
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