The AI in FOC has many problems that must be solved to make the FOC the best strategy star wars game.
This is a list of key problems:
-When a planet is conquered by the AI, then it abandons its without units neither defenses, making that the game is easy and boring.
-The AI perceives Darth Team executor like Darth Team advanced Tie squadron.
-The rougue squadron never goes accompanied by the enough needed ships, and never plans attack death star.
-The death star is not used appropriately to conquer planets. It never attacks the capital ships neither to the planets. The emperor or darth vader is never present in the most important space battles. The millenium falcon never apears in space batles.
-The zann consortium is most efficient than the empire or the rebels and it subtracts the protagonism to the main conflict.
-The units used in the Earth battles are not the sufficiently diverse ones. The AI dont have when a unit is better to fight with others.
-They don't conform to important fleets of capital ships in the empire and the rebellion. The commandants are never present.
-The duels between heros not happen. The IA must select some heros to neutralise some others.
Please. Some one can help me to modify the LUA scripts or the IA XMLs to fix this terrible defects? I think that some of this problems has been solved yet, but i dont know where. the number of mods its each time bigger.