Stargate Mod

This is a discussion on Stargate Mod within the SW:EaW Modding, Mapping and Editing forums, part of the Star Wars: Empire At War category; Ah ok.good....

SW:EaW Modding, Mapping and Editing Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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  #81  
Old January 10th, 2007
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Default Re: Stargate Mod

Ah ok.good.
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  #82  
Old January 12th, 2007
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Cool Re: Stargate Mod

I downloaded this mod and it is Freakin awewsome

Do you plan using sounds from the series and on changing the colour of the railgun tracers to their proper colour, and adding drones to the ancient warship

keep up the fantastic work
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  #83  
Old January 14th, 2007
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Default Re: Stargate Mod

Hi,thanks! In the german version there are already original sounds for the units like Col Pendergast,Selmak or Mitchell. When we have finished all samples in german,we will begin to make them in english! But that will take several weeks,sorry for that!

I don't think that the ancients warship will get drones,because it's strong enough. But it's a possibility,because the Oriship fires that heavy beam! Let's see,the spacepart isn't finished to 100%!

Changing the colour isn't a big thing,i will ask our graphic designers!
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  #84  
Old January 15th, 2007
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Default Re: Stargate Mod

Also the Promethues is smaller then the x-303 unit

idea: you could replace the existing gould mothership firing sounds with the ones from s9(Camelot) & s10
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  #85  
Old January 15th, 2007
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Default Re: Stargate Mod

Quote:
Also the Promethues is smaller then the x-303 unit
Yes thanks,that's because we changed the units' size in the last second before release and we forgot the heroes^^,it will be changed in the next version!

Ok,the sound of the staffweapons isn't final at the moment,we look for a better version and will certainly change it,if we find better sounds(got a link??)!

I got a surprise for you,here are the first 3 groundunits,have a look!! Click on the blue "BodenPatch" -word in the first post to download it! Just extract the archive and copy the folder into your gamedata directory. You should be asked if you want to overwrite existing files,click on "yes to all"!
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  #86  
Old January 15th, 2007
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Default Re: Stargate Mod

Or he could be excited.
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  #87  
Old January 15th, 2007
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Default Re: Stargate Mod

Oh yea! Dude,you must really like exclamation points.
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  #88  
Old January 16th, 2007
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Default Re: Stargate Mod

Quote:
Originally Posted by MerlinGalgotta View Post
Ok,the sound of the staffweapons isn't final at the moment,we look for a better version and will certainly change it,if we find better sounds(got a link??)
Alright i don't have one for the gould mother ship, but i wonder i these will be any use to you
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File Type: wav Oripulse.wav (502.5 KB, 36 views)
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  #89  
Old January 16th, 2007
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Default Re: Stargate Mod

Really cool. Thank you very much.
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  #90  
Old January 16th, 2007
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Default Re: Stargate Mod

Quote:
Originally Posted by MerlinGalgotta View Post
Really cool. Thank you very much.
Thanks
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