Stargate Mod
This is a discussion on Stargate Mod within the SW:EaW Modding, Mapping and Editing forums, part of the Star Wars: Empire At War category; Ah ok.good....
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#81
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| Ah ok.good.
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#82
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| I downloaded this mod and it is Freakin awewsome Do you plan using sounds from the series and on changing the colour of the railgun tracers to their proper colour, and adding drones to the ancient warship keep up the fantastic work
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#83
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| Hi,thanks! In the german version there are already original sounds for the units like Col Pendergast,Selmak or Mitchell. When we have finished all samples in german,we will begin to make them in english! But that will take several weeks,sorry for that! I don't think that the ancients warship will get drones,because it's strong enough. But it's a possibility,because the Oriship fires that heavy beam! Let's see,the spacepart isn't finished to 100%! Changing the colour isn't a big thing,i will ask our graphic designers!
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#84
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| Also the Promethues is smaller then the x-303 unit idea: you could replace the existing gould mothership firing sounds with the ones from s9(Camelot) & s10
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#85
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| Quote:
Ok,the sound of the staffweapons isn't final at the moment,we look for a better version and will certainly change it,if we find better sounds(got a link??)! I got a surprise for you,here are the first 3 groundunits,have a look!! Click on the blue "BodenPatch" -word in the first post to download it! Just extract the archive and copy the folder into your gamedata directory. You should be asked if you want to overwrite existing files,click on "yes to all"!
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#86
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| Or he could be excited.
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#87
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| Oh yea! Dude,you must really like exclamation points.
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#88
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| Quote:
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#89
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| Really cool. Thank you very much.
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#90
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