Stargate Mod

This is a discussion on Stargate Mod within the SW:EaW Modding, Mapping and Editing forums, part of the Star Wars: Empire At War category; All the exclamations(!) made me think you were mad....

SW:EaW Modding, Mapping and Editing Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

Reply
 
LinkBack Thread Tools Rating: Thread Rating: 6 votes, 4.33 average. Display Modes
  #71  
Old December 29th, 2006
ARC Trooper 111's Avatar
Alive and kicking
SandTrooper
 
Join Date: November 23rd, 2006
Location: ARC Trooper Outpost Southaven,MS
Posts: 620
Rep Power: 7
ARC Trooper 111 is a n00b
Send a message via AIM to ARC Trooper 111 Send a message via Yahoo to ARC Trooper 111
Default Re: Stargate Mod

All the exclamations(!) made me think you were mad.
__________________

Reply With Quote
  #72  
Old December 29th, 2006
Gorbeh's Avatar
Doctor
Chief Master Sergeant
 
Join Date: July 23rd, 2006
Location: The Sister City
Posts: 1,490
Rep Power: 0
Gorbeh is nobody special
Default Re: Stargate Mod

More excited I think.
__________________

Leader of Wookiee In Pajamas


The Force like duct tape it is - dark side and light side it has, holds the Universe together it does.” - Yoda
Reply With Quote
  #73  
Old December 29th, 2006
MerlinGalgotta's Avatar
Project Lead
 
Join Date: December 18th, 2006
Location: Mainz(Germany)
Posts: 547
Rep Power: 6
MerlinGalgotta has disabled reputation
Send a message via ICQ to MerlinGalgotta Send a message via MSN to MerlinGalgotta Send a message via Skype™ to MerlinGalgotta
Default Re: Stargate Mod

Ok,in the future i will only use dots.
__________________
Reply With Quote
  #74  
Old January 8th, 2007
MerlinGalgotta's Avatar
Project Lead
 
Join Date: December 18th, 2006
Location: Mainz(Germany)
Posts: 547
Rep Power: 6
MerlinGalgotta has disabled reputation
Send a message via ICQ to MerlinGalgotta Send a message via MSN to MerlinGalgotta Send a message via Skype™ to MerlinGalgotta
Default Re: Stargate Mod

New Beta out now!!

Downloadlink

The latest version of the Stargate Empire at War Mod.

What is new?

New Sounds
New balancing
New Specialweapon
New Ships for the Pirates
New Tauri Starbase

and many more

You find Bugs? Post them in the Mod Forum on www.stargateeaw.de

Your Stargate Empire at War Modding Group
__________________
Reply With Quote
  #75  
Old January 8th, 2007
ARC Trooper 111's Avatar
Alive and kicking
SandTrooper
 
Join Date: November 23rd, 2006
Location: ARC Trooper Outpost Southaven,MS
Posts: 620
Rep Power: 7
ARC Trooper 111 is a n00b
Send a message via AIM to ARC Trooper 111 Send a message via Yahoo to ARC Trooper 111
Default Re: Stargate Mod

Nice!
1:The Command Bar looks AWEsome!
2:I noticed you changed the icons for the infantary.(A sign of something to come?)
3:The mod is awesome!
Feedback
----------------
1:You should make the Pirate units avaliable at the Supergate in Space Skirmish
2:A little more starting "Naquada".(skirmish)
3:What new superweapons? Did you mean you re-skinned some?
(P.S:I like the new starbase. Even includes the USA flag.)
__________________

Reply With Quote
  #76  
Old January 9th, 2007
MerlinGalgotta's Avatar
Project Lead
 
Join Date: December 18th, 2006
Location: Mainz(Germany)
Posts: 547
Rep Power: 6
MerlinGalgotta has disabled reputation
Send a message via ICQ to MerlinGalgotta Send a message via MSN to MerlinGalgotta Send a message via Skype™ to MerlinGalgotta
Default Re: Stargate Mod

Yes,we will implement new ground units in later versions. The change of the icons is the first step!

Unfortunately i have to say,that it is not planned to make the Wraith units buildable. The supergate will only make it possible to build the Oriship and the Aurora! But i will not exclude it at 100%!
More starting Naquadah? Ok,that's a balancing issue,let's see what can be done!
The ion cannon and hypervelocity gun are now the "ancients outpost" and the "Ori satellite". They cost a lot of Naquadah and are very powerfull(a bit to much in my oppinion^^)
__________________
Reply With Quote
  #77  
Old January 9th, 2007
ARC Trooper 111's Avatar
Alive and kicking
SandTrooper
 
Join Date: November 23rd, 2006
Location: ARC Trooper Outpost Southaven,MS
Posts: 620
Rep Power: 7
ARC Trooper 111 is a n00b
Send a message via AIM to ARC Trooper 111 Send a message via Yahoo to ARC Trooper 111
Default Re: Stargate Mod

Oh,I saw those.
__________________

Reply With Quote
  #78  
Old January 9th, 2007
MerlinGalgotta's Avatar
Project Lead
 
Join Date: December 18th, 2006
Location: Mainz(Germany)
Posts: 547
Rep Power: 6
MerlinGalgotta has disabled reputation
Send a message via ICQ to MerlinGalgotta Send a message via MSN to MerlinGalgotta Send a message via Skype™ to MerlinGalgotta
Default Re: Stargate Mod

Another Downloadlink at ModDB:
http://mods.moddb.com/8387/stargate-...war/downloads/

Have fun!
__________________
Reply With Quote
  #79  
Old January 10th, 2007
The_Sith_Lord's Avatar
Supreme Emperor of the Galaxy
General
 
Join Date: May 24th, 2006
Location: The Imperial Palace,Coruscant
Posts: 1,090
Rep Power: 9
The_Sith_Lord is a n00b
Default Re: Stargate Mod

I am curious to see this mod.
Have modified something else?I mean structures ecc.
__________________
*Signature removed*
Please read our FAQ for full signature rules and size limits.
Reply With Quote
  #80  
Old January 10th, 2007
MerlinGalgotta's Avatar
Project Lead
 
Join Date: December 18th, 2006
Location: Mainz(Germany)
Posts: 547
Rep Power: 6
MerlinGalgotta has disabled reputation
Send a message via ICQ to MerlinGalgotta Send a message via MSN to MerlinGalgotta Send a message via Skype™ to MerlinGalgotta
Default Re: Stargate Mod

No,not till now! But we will change the groundpart completely,means ground units and buildings. That will take at least 3 month i think!
__________________
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
StarGate BFM v3.0 Jue_Luk_Picard BF1942 Problems, Errors and Help 5 September 4th, 2008 11:18 PM
Stargate mod help 543spark BF1942 Problems, Errors and Help 0 January 10th, 2008 11:54 PM
Looking for Stargate fans to help with a mod, Stargate : The Annhialation spannerads ST:EF Modding, Mapping and Editing 45 August 7th, 2007 08:41 PM
What channels will the new Stargate SG-1 & Stargate Atlantis be on?? tdg__chris General Gaming 5 July 24th, 2005 10:48 AM
Stargate SG-1 Asgard Armada I and II Discussion 1 November 6th, 2004 05:09 PM


All times are GMT -7.