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SW:EaW Modding, Mapping and Editing
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Old October 26th, 2006   #21
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Default Re: Modding Corruption Feature

hopefully it wont take too long to get a fixing patch out


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Old October 26th, 2006   #22
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Default Re: Modding Corruption Feature

Well if it was perfect then we wouldn't have anything ta do would we? lol

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Old October 26th, 2006   #23
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Default Re: Modding Corruption Feature

To me, the galactic conquest got more annoying cuase theres no more small maps. And its hard to manage lots of planets at the same time espcially with the annoying corruption shit. But heres the thing gorbeh, The emperor, Darth Vader, and some other heroes that i dont yet know about can cleanse corruption on a planet. Just drag them to the remove corruption spot near a planet and youll be done in a few seconds. Then you can just move your hero back to where he was. But it does cost 1500 creds everytime you do it, I think ill lower that cost to 1000 or 900. So that the cost for corrupting is either even or lower for the cleanser. But the ground and space skirmish battles have gotten really good. Much better since you can set everything including the tech level and starting creds. Do the Ryloth ground map for 3 people. Its a blast.

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Old October 26th, 2006   #24
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Default Re: Modding Corruption Feature

Yeah, I know aout cleansing Corruption, but it always got so annoying sending the Emperor to all my Corrupted planets, and I couldn't keep up. Money wasn't the issue. I build mining facilities on all my high income planets, and pretty soon I am 150,000+ credits. Plus I rarely play skirmish. Mostly GC, it involves more strategy and coordination.

Also which one is the Consortium's big capital ship, Aggressor or Keldabe? I heard it is Keldabe, but to me the Aggressor is more powerful.


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Old October 26th, 2006   #25
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Default Re: Modding Corruption Feature

I think its both... not sure. But Skirmish battles are fun to me. I just cant mod em for some reason.

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Old October 26th, 2006   #26
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Default Re: Modding Corruption Feature

Ok, I'm trying to figure out which one to limit to the major shipyard worlds. I may have to do both. And skirmish are kind of hard to mod, it is because you have to change so many files...that's one reason why I don't play them.


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Last edited by Gorbeh; October 26th, 2006 at 03:47 PM. Reason: Put treason instead of reason
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Old October 26th, 2006   #27
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Default Re: Modding Corruption Feature

Ya i figured that out awhile ago. But i cant find the XML meg. Help...

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Old October 26th, 2006   #28
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Default Re: Modding Corruption Feature

What do you mean?


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Old October 26th, 2006   #29
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Default Re: Modding Corruption Feature

Config meg has all the xmls in it.


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Old October 26th, 2006   #30
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Default Re: Modding Corruption Feature

oh, it's in the data folder


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