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SW:EaW Modding, Mapping and Editing
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Old October 25th, 2006   #11
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Default Re: Modding Corruption Feature

i know but the juggernaut moves to slow and theres some things i would like to fix so i like the game more
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Old October 25th, 2006   #12
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i apprecciate the help but im looking for a way so i can change the xmls and make things the way i want them to be like in Empire at war but theres no xml files so how can I make it so I can get the file and edit it
Oh, get the EAW Extractor, I don't know where to find it, try FileFront. Then use it to open the config.meg file in the data folder, then scroll down to whatever XML you want and extract it. From there you can put it in the mod folder, or like I do, create a XML folder in the Data folder and put it in there. I do this because the mod works at startup.
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dudre thats like ruining the new *feel* of the game
I don't care, I was soooo dissapointed in Forces of Corruption. Not in the new stuff, but how unbalanced it is. Not to mention the story line is idiotic.


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Old October 25th, 2006   #13
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Default Re: Modding Corruption Feature

Oi, ITS CALLED A DEMO for a reason, is EAW anything like the demo? NO. FOC is tricked out so you can test drive everything

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Old October 25th, 2006   #14
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Oi, ITS CALLED A DEMO for a reason, is EAW anything like the demo? NO. FOC is tricked out so you can test drive everything
I'm talking about the full version of FOC. What do you mean by "demo"?


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Old October 25th, 2006   #15
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Default Re: Modding Corruption Feature

Yeah the full version is out *bonksgrig on the head*


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Old October 25th, 2006   #16
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Default Re: Modding Corruption Feature

If you don't like the the turnout of FOC, then play the original EAW. As for me, I love FOC.

Franz Ferdinand > all
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Old October 25th, 2006   #17
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Default Re: Modding Corruption Feature

Um when I extracted the files but the are NONE of the new units in it......

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Old October 25th, 2006   #18
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Hmm ill check i they might just be in a different place.

umm i extracted them and found all the new units in seperate files.


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Old October 25th, 2006   #19
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Default Re: Modding Corruption Feature

Yeah, I noticed that too, I'm wondering how you'll add units then, there's a few from EAW I want in FOC.

Also why is it that the Kedalbe and Aggressor can be built anywhere. I am modding this...once I figure out how. I mean they are too strong anyway, and they aren't limited to location like the ISD or Mon Cal Cruiser. I've got my work cut out for me fixing the devs' mistakes.


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Last edited by Gorbeh; October 25th, 2006 at 08:20 PM. Reason: Lacked information
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Old October 25th, 2006   #20
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Default Re: Modding Corruption Feature

Yeah i can see what u mean the game has so many unbalacing mistakes it will take awhile to get them all fixed.


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