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-   -   Modding Campaign (http://forums.filefront.com/sw-eaw-modding-mapping-editing/281061-modding-campaign.html)

The Dark Blademaster October 7th, 2006 10:31 AM

Modding Campaign
 
Hello everyone.

I was wondering if anyone knew how to edit the campaign (both rebel and imperial) to allow you to build all hero units.

Kelathin October 7th, 2006 11:12 AM

Re: Modding Campaign
 
Do you mean like Galatic conquest or story mode...

The Dark Blademaster October 7th, 2006 11:32 AM

Re: Modding Campaign
 
The story mode.

general_grievous October 7th, 2006 12:03 PM

Re: Modding Campaign
 
Modding the story mode this way is impossible...
Not because making a hero team would be so difficult, but the story mode is based on the LUA scripts and if you make your hero buildable, that can mess up everything. So if you want to do that, a complete recoding of the LUAs and the XML Sandbox files is needed, what isn't a very exciting job.
I advise not to touch it.
Or if you want to leave the original hero and make more teams containing that hero...
That's better. You have to make a new hero company, with a new name. You may have to recode all the heroes you want to make buildable. Then I think the building data for story mode is in one of the Sandbox files, look for it and enable it.
If you've got other questions, ask.
I'll try to answer.

CLONECOMMANDER501 October 7th, 2006 12:06 PM

Re: Modding Campaign
 
Or he could just make a new unit.
Like the sith apprentice mod.

general_grievous October 7th, 2006 12:09 PM

Re: Modding Campaign
 
This is what my post's second part was about...

The Dark Blademaster October 7th, 2006 12:31 PM

Re: Modding Campaign
 
Basicly, im running the Conflict in Space mod, and i would like to be able to build The Eclipse for example in story mode, and thats a hero.


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