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Old September 16th, 2006   #11
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Default Re: Enabling Pirates - Tutorial.

lol sonic lol.


****PLEASE NOTE THAT THIS CAN BE ADAPTED TO ENABLE ANY FACTION****

*sticky request*
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Old September 16th, 2006   #12
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Default Re: Enabling Pirates - Tutorial.

Thats if you copy the pirates entry and make your own but thats not reccomended.

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Old September 22nd, 2006   #13
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Default Re: Enabling Pirates - Tutorial.

this has been a big help

_+=FeAr/ThE\rOmAnS=+_

Watch my movie about the romans!

[url]http://s89.photobucket.com/albums/k219/CLONECOMMANDER50/?action=view&current=Roman1.flv[/url]
[SIZE=2][/SIZE]
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Old September 22nd, 2006   #14
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Default Re: Enabling Pirates - Tutorial.

Haha, your welcome clone.

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Old September 22nd, 2006   #15
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Default Re: Enabling Pirates - Tutorial.

okkkkk..................
What i cant be a coder without being laughed at

_+=FeAr/ThE\rOmAnS=+_

Watch my movie about the romans!

[url]http://s89.photobucket.com/albums/k219/CLONECOMMANDER50/?action=view&current=Roman1.flv[/url]
[SIZE=2][/SIZE]
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Old September 22nd, 2006   #16
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Default Re: Enabling Pirates - Tutorial.

Sorry but that was spam but he wasnt laughing at u to hurt u he was laughing for some reason unkown to me or u


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Old September 22nd, 2006   #17
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Default Re: Enabling Pirates - Tutorial.

Um, maybe its because he didn't think it was helpful??? That would be a reason to laugh (ie. someone thinks ur helping them and thanks you but ur actually not)
No idea...
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Old September 23rd, 2006   #18
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Unhappy Re: Enabling Pirates - Tutorial.

Quote:
Originally Posted by Droid
No idea...

Ditto.

Is it true the pirates were going to be a playable faction?

I've read somewhere in the coding about Pirate tech levels.

_+=FeAr/ThE\rOmAnS=+_

Watch my movie about the romans!

[url]http://s89.photobucket.com/albums/k219/CLONECOMMANDER50/?action=view&current=Roman1.flv[/url]
[SIZE=2][/SIZE]
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Old September 23rd, 2006   #19
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Default Re: Enabling Pirates - Tutorial.

I dont think so well tehy might have but the said lets wait for foc but so far i have seen no pirate tech lelvels.


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Old September 23rd, 2006   #20
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Default Re: Enabling Pirates - Tutorial.

Quote:
Originally Posted by CLONECOMMANDER501
Ditto.

Is it true the pirates were going to be a playable faction?

I've read somewhere in the coding about Pirate tech levels.
Yup, theres text entries for the level 1 tech tree, Theyre special Y-wing...ETC...not to mention they HAD XIZOR!

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