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-   -   Particle Beam (http://forums.filefront.com/sw-eaw-modding-mapping-editing/251080-particle-beam.html)

thick_unit April 16th, 2006 12:22 PM

Particle Beam
 
I have tried several things to increase the range of Piets Particle Beam, anyone know how?

Barkster April 17th, 2006 10:26 AM

Re: Particle Beam
 
go into Uniqueunits.xml and find this lump of text



<Energy_Weapon_Attack_Ability Name="Piet_Energy_Weapon_Attack_Ability">
<Activation_Style> User_Input </Activation_Style>
<Applicable_Unit_Categories>Capital | Corvette | Frigate | Fighter | Bomber | Transport</Applicable_Unit_Categories>
<Applicable_Unit_Types />
<Owner_Particle_Effect>Piet_Powerup_Particle_Effec t</Owner_Particle_Effect>
<Owner_Particle_Bone_Name>HP_trac_bone</Owner_Particle_Bone_Name>
<Activation_Min_Range>0</Activation_Min_Range>
<Activation_Max_Range>1000</Activation_Max_Range>

the red bit is what u want to change :beer:
ps. it probably doesnt say 1000 on urs...i uped it a bit :rolleyes:

-=[Ranek]=- April 17th, 2006 01:12 PM

Re: Particle Beam
 
hehe increase it to 1 billion!

Droid April 17th, 2006 08:06 PM

Re: Particle Beam
 
You want to zap something on another map?!?!?!?
I don't think a map even has 100,000


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