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Re: In The Works The white texture at the top of the helmet doesn't blend with the rest of the troopers skin. But the rest of it looks good. |
Re: In The Works Commander good! RT does need some work but nice concept. Would say more but short on time! |
Re: In The Works Hi ya lol. Yes as mentioned before, the ATRT troopers UV map isnt a great map to work with. best I can do for now lol. It sure beats using the leg as a texture for the ATRT troopers helmet thought. Here's a trooper from the Frontlines i'm working on lol. A sneak peak lol. Frontlines Phase 1 clone trooper Spoiler: |
Re: In The Works Is it just me or his legs look somewhat weird below the knees? :uhm: Other than that, good one. :nodding: |
Re: In The Works Yup, it is only you...should recalibrate your sensors =p Nah, i think the knee itself is good, but below that...well, I can't put into words, but that part looks like an additional protector fixed up fasteners. :uhm: Hate to disappoint you Ice, but that's actually the Phase I armour...and that's why I love it! :nodding: |
Re: In The Works I'm not talking about the armor. I'm talking about the shape of the legs. They seem too thin compared to the rest of his legs. And the way they connect with the feet seems weird to me. It's like they're somehow deformed. |
Re: In The Works Yup, see your point. At first glance i thought it's only a visual illusion caused by the blue background, but the more i look at that part the more i have to concur. |
Re: In The Works Uh! Mess around with gimp for a few hours. Here is the results I came up with. Fall Clone trooper Spoiler: |
Re: In The Works But it's still Summer! =p |
Re: In The Works That skin looks alright, you mixed a lot of colors in there which for me its hard to do. :) |
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