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SW:BF2 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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Old July 29th, 2008   #1
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Default Making a skin pack

I have all the skins that came with the mod tools, I have the appropriate programs for making skins or editing existing ones, I do not know what to do once I'm done making the skin... for example: I want to re-skin the imp stormtrooper... I find the file edit it and then save it... what do I do next?
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Old July 29th, 2008   #2
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Default Re: Making a skin pack

What is it exactly you would like tod do? I´m not an exeprt but I think if you want to make a skin pack then just put them all togheter in a ZIP file. Is that what you´re looking for?

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Old July 29th, 2008   #3
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Default Re: Making a skin pack

Make a new custom map.
Make a new custom side within that map.
Use the skin in the custom side.
Munge the new map with the new custom side selected in the drop-down box.

I suppose ^this^ won't help, so I'm including this:
Gametoast.com • View topic - A Guide for Making New Skins in SWBF II (refined!) (FAQ)
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Old July 29th, 2008   #4
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Default Re: Making a skin pack

*sigh* never mind...
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Old July 29th, 2008   #5
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Default Re: Making a skin pack

Lol Wait...tell me what is it exactly you would like to do and I´ll hep you. If you don´t get help here you won´t find it anywhere.

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Old July 29th, 2008   #6
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Default Re: Making a skin pack

All I want to do is make a skins that will replace the original game skins. I know there's a way to do it cause they did it with the unofficial 1.2 patch.
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Old July 30th, 2008   #7
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Default Re: Making a skin pack

You munge your custom side with the skins in. Then you go to the GameData\data\_lvl_PC\side and replace the .lvl files for the side you edited there. Make sure you have a backup of them first. This keeps multiplayer compatibility.

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Old July 30th, 2008   #8
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Default Re: Making a skin pack

Alright, I'll try that. How exacty do I munge the custom side with the skins though?
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Old July 30th, 2008   #9
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Default Re: Making a skin pack

Put your skins in the msh folder, in your side´s folder replacing the ones there. Then munge and do what the guy told you in the previous post. If you don´t know how to munge is easy. Just go to your _build folder and there you´ll see something called "ModTools VisualMunge". Open it and in worlds choose yours. In sides you the name of your side and then press qhere it says munge. When it´s finished then do what the other guy told you. Hope I have helped.

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Last edited by Silver_Foxx89; July 30th, 2008 at 09:23 AM. Reason: Something misssing.
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Old July 30th, 2008   #10
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Default Re: Making a skin pack

Oh... so I need to make a new world, and pretty much set it up the same way I would if I were to make new skins for a custom map. Then once the side is munged I copy and paste it in the "...lvl_PC\side" folder. Please correct me if I'm wrong.

Ps. Another question. I don't know how to ask it, so I'll give an example:
I am editing the republic side.
1). I make a new world. I copy and paste the "rep" side folder and put it where it should be in my world's folder.
2). I edit a skin (in this case the ep3trooper)
3). I save the skin, replacing the old one.
4). I munge the world (and, don't worry, I check "rep" as sides to munge)
What do I do now? Where do I find my munged rep folder? Am I doing this totally wrong?

Last edited by Zahadoom; July 30th, 2008 at 12:33 PM.
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