Notices

Go Back   FileFront Forums > The Games! > Star Wars: Battlefront Series > Star Wars: Battlefront 2 > SW:BF2 Modding, Mapping and Editing

Remember Me?

SW:BF2 Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

Reply
 
LinkBack Thread Tools Display Modes
Old July 7th, 2006   #1
I'm too cool to Post
 
Join Date: July 7th, 2006
Status: Available
4 posts, 0 likes.
Rep Power: 0
polytv is a n00b
Default skin install

hello I have to download a skin and I would like to know how to put it on my maps?
polytv is offline   Reply With Quote
Old July 7th, 2006   #2
I'm too cool to Post
 
Join Date: July 7th, 2006
Status: Available
4 posts, 0 likes.
Rep Power: 0
polytv is a n00b
Default Re: skin install

please help me
polytv is offline   Reply With Quote
Old July 8th, 2006   #3
Attacking Utapau
Staff Sergeant
 
Squirrel7Hunter's Avatar
 
Join Date: September 26th, 2005
Status: I will try to help you..
291 posts, 0 likes.
Rep Power: 0
Squirrel7Hunter is a n00b
Send a message via AIM to Squirrel7Hunter
Default Re: skin install

well first we can see you want help so u dont have to post another reply on the same day. since your new here ill tell u about the search button. its up in the right hand corner and u basically search for what ever u need. here is a tutorial for custom skins by busterkinkade

Create a new map, copy the race you want to edit (example: republic) into the sides folder of the new map. Now go to assets/shell and copy all of the folders in it, but not the .req, then paste it in the _Build/shell folder in the newmap you created. Now Copy the “Common” folder from within the mod-tool “assets/sides” directory and place it in the sides folder of your new map, edit the texture, now, go into common > script > newmapname and open the LUA file named newmapnamec_con.lua (for me that was BS1c_con.lua ). Now if you look down the LUA file you will see ReadDataFile("SIDE\\rep.lvl", change this to ReadDataFile("dc:SIDE\\rep.lvl , then copy 2 .bat files in the side you got, these are: clean.bat and munge.bat , these can be aquired from the _BUILD > Sides > ALL in the newmap you created, then copy the 2 .bat files into the side in the mod tools you are modifying. Finally we munge the your new map (see Jedi Creation doc for more info) we select the new race in the drop down menu on the left, and select the race you edited (mine was rep) you alos have to tick the "common" check box, then munge!

P.S: You can get the race from the assets > sides folder !
P. P.S: The textures are in the msh of your copied side folder.

On another note, to get the skins working in all maps, not just the map you made, you simply need to follow my tutorial, then go in data_ABC\_LVL_PC\SIDE and copy the 2 .lvl files (for me these were rep.lvl and repshell.lvl) into the side of your SWBF II game.

Hope that helped!
__________________
Squirrel7Hunter is offline   Reply With Quote
Old July 15th, 2006   #4
The Internet ends at GF
 
cmdata's Avatar
 
Join Date: December 18th, 2005
Location: Were you dont expect it :P
Status: Available
133 posts, 0 likes.
Rep Power: 0
cmdata has disabled reputation
Send a message via Skype™ to cmdata
Default Re: skin install

Quote:
Originally Posted by Squirrel7Hunter
well first we can see you want help so u dont have to post another reply on the same day. since your new here ill tell u about the search button. its up in the right hand corner and u basically search for what ever u need. here is a tutorial for custom skins by busterkinkade

Create a new map, copy the race you want to edit (example: republic) into the sides folder of the new map. Now go to assets/shell and copy all of the folders in it, but not the .req, then paste it in the _Build/shell folder in the newmap you created. Now Copy the “Common” folder from within the mod-tool “assets/sides” directory and place it in the sides folder of your new map, edit the texture, now, go into common > script > newmapname and open the LUA file named newmapnamec_con.lua (for me that was BS1c_con.lua ). Now if you look down the LUA file you will see ReadDataFile("SIDE\\rep.lvl", change this to ReadDataFile("dc:SIDE\\rep.lvl , then copy 2 .bat files in the side you got, these are: clean.bat and munge.bat , these can be aquired from the _BUILD > Sides > ALL in the newmap you created, then copy the 2 .bat files into the side in the mod tools you are modifying. Finally we munge the your new map (see Jedi Creation doc for more info) we select the new race in the drop down menu on the left, and select the race you edited (mine was rep) you alos have to tick the "common" check box, then munge!

P.S: You can get the race from the assets > sides folder !
P. P.S: The textures are in the msh of your copied side folder.

On another note, to get the skins working in all maps, not just the map you made, you simply need to follow my tutorial, then go in data_ABC\_LVL_PC\SIDE and copy the 2 .lvl files (for me these were rep.lvl and repshell.lvl) into the side of your SWBF II game.

Hope that helped!
__________________
hey i have made a map and i followed that toturial to install some skins, but when you write edit the textures... how do i do that???? (i'm trying to skin a dark trooper)

cmdata is offline   Reply With Quote
Old July 15th, 2006   #5
Your lack of faith disturbs me
 
UnixPwnix's Avatar
 
Join Date: July 21st, 2004
Status: Dead
190 posts, 0 likes.
Rep Power: 0
UnixPwnix has disabled reputation
Default Re: skin install

You need a skin editing program, such as the GIMP, I highly recommend it, its free and is open source, just open up the .tga file with the GIMP, or any other graphics program you may have, then simply edit it with the/a (and/or) Hue/Saturation tool (or Hue and Saturation tool, or any other tool like the paint bucket).

Inyri Forge thinks I'm hot.
UnixPwnix is offline   Reply With Quote
Old July 15th, 2006   #6
Banned
El Bano
 
Join Date: May 31st, 2006
Location: in yo mama
Status: Making a mod
140 posts, 0 likes.
Rep Power: 0
Arc9 ought to be ashamed
Default Re: skin install

I have a problem with skinning. It says [PC_MODELMUNGE]TARGA TYPE 10 CURRENTLY NOT SUPPORTED.
What does it mean?
Arc9 is offline   Reply With Quote
Old July 15th, 2006   #7
The Internet ends at GF
 
cmdata's Avatar
 
Join Date: December 18th, 2005
Location: Were you dont expect it :P
Status: Available
133 posts, 0 likes.
Rep Power: 0
cmdata has disabled reputation
Send a message via Skype™ to cmdata
Default Re: skin install

cool, were do i get GIMP???

cmdata is offline   Reply With Quote
Old July 15th, 2006   #8
I want to be like the Admins
 
Join Date: July 7th, 2006
Location: New York
Status: Available
216 posts, 0 likes.
Rep Power: 0
mcdestroyer is a n00b
Default Re: skin install

http://www.gimp.org/windows/ click the auto installer and follow the instructions.
mcdestroyer is offline   Reply With Quote
Old July 15th, 2006   #9
The Internet ends at GF
 
cmdata's Avatar
 
Join Date: December 18th, 2005
Location: Were you dont expect it :P
Status: Available
133 posts, 0 likes.
Rep Power: 0
cmdata has disabled reputation
Send a message via Skype™ to cmdata
Default Re: skin install

ok but do i need it to install skins in my map?? you see, sexy111 make the skins, i just put them in my maps...

cmdata is offline   Reply With Quote
Old July 15th, 2006   #10
Banned
El Bano
 
Join Date: May 31st, 2006
Location: in yo mama
Status: Making a mod
140 posts, 0 likes.
Rep Power: 0
Arc9 ought to be ashamed
Default Re: skin install

Ps The Textures Turn Black. This Guide Is Discouraged By Me
Arc9 is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
skin screwed up install niceguy_11 Halo Problems, Errors and Help 5 December 22nd, 2006 08:55 AM
install skin polytv SW:BF Modding, Mapping and Editing 2 July 26th, 2006 06:13 AM


All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind