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Adjacency Bonus In the manaul it states that some buildings give others a so-called "adjacency bonus." Now we all know that if you surround a factory for example, with generators at tech level 1 it would look something like this; (excuse my bad diagram!) -------------4 Generators-------------- ----------------\ | | /----------------- 4 Generators---FACTORY---4 Generators ----------------/ | | \----------------- -------------4 Generators-------------- With 4 tech 1 Generators on each side for the bonus to apply. On tech 3, you can simply surround a factory with 4 Fusion Plants. But what other buildings can be affected by adjacency bonuses? So far I have found out: Land and Air Factory - Surround with Energy Generators for a bonus in land/air unit build time (reduction.) Quantum Gate Support Commander Summoner - Surround with Energy Generators for a bonus in Support Commander build time (reduction.) Radar/Sensor Array - Surround with Energy Generators to reduce energy consumption. All stationary Artillery/Defence - Surround with Energy Generators to increase accuracy. Used on the Mavor this is deadly. Mass Extractor - One Energy Generator can reduce energy usage by 2. Any more do not have an effect. However, if you place Mass Storage buildings by extractors, this grants a bonus to Mass Storage. Energy Generator - From basic generators to fusion plants, if you place Energy Storage facilities by these, it grants a bonus in Energy Storage. So far, I have tested this on the nuke and anti-nuke, and the bonus does not apply to them. Anyone else know of more buildings where this applies? |
Re: Adjacency Bonus Also,if you surround energy generator or mass extractor/fabricator with energy/mass storage it would increase energy/mass production by 50% |
Re: Adjacency Bonus As far as I know, anything can get a bonus as long as it uses electricity. |
Re: Adjacency Bonus Are you sure it reduces build time for units in factories? I though it reduced resource costs? |
Re: Adjacency Bonus I don't think it reduces build time, just the cost of the build. |
Re: Adjacency Bonus Yep, build time as well as costs apparently :) |
Re: Adjacency Bonus oooo, i like that... |
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