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STL Modding, Mapping and Editing
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Old September 16th, 2013   #1
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Default What Things May Come... (UI Modding Continued)

}}}Updated 10.23.2013{{{

I began a UI project some time ago and put it off that long ago. I am dusting it off now and getting back in gear. This thread is more of an Update-line rather than a Help-line.

What I started and left-off with, the Ship Selection Menu.
Spoiler:


What I currently have scripted.
Spoiler:

The Frames are an outline of where they will go. They were white to show an out-lined appearance but it was an eye-soar in the snapshot. So the current color is becoming an happy accident. Some might notice the yard has been replaced with an opened spaced grid-plane which will be visually explained in the next shot. Nothing is scripted with animation yet, stations may rotate as well as mars. The tng-stations are automatically animated for some reason, deal with that later.

An unscripted proposal?
Spoiler:


This is a crude cut-n-paste of what the intentional layout may look like when making the fleet purchase. Many buttons for many functions. An alphabetical, searchable, and selectable ship class listing which includes another listing for every name within each class.

That's the scripting goal for now. Since there is more curiosity than there is interest in this project, updates probably will not be as frequent as I want to spend what little free time I do have scripting rather than posting updates of what I've done.

Thank You for Your Time, until next post.


Last edited by trekster; October 23rd, 2013 at 08:21 PM. Reason: ===Update===
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Old November 20th, 2013   #2
ʞɐǝɹɟ noʎ ǝʞɐɯ
 
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Default Re: What Things May Come... (UI Modding Continued)

Looks like a creative and ambitious attempt. Good luck!

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Old December 4th, 2013   #3
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Default Re: What Things May Come... (UI Modding Continued)

At this point in time, that seems to be an understatement.

Was hoping to get something rolled out here pretty soon, but with all that's going on and the brick walls I keep coming up against, it just isn't so for a good long while. Probably a bit hasty with this posting and should have waited until it was closer to being completed. What the real kicker is, once some time frees up, I will probably want to start modding another all-time favorite.

Pardon, it almost seem senseless to pursue this endevour when all interest is rather... dead.
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