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STL Modding, Mapping and Editing
Want more info about a Mod? Making a Mod? Looking for Modders, Mappers, Skinners, etc.? This is your Spot!

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Old May 13th, 2007   #11
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without that file all mods should work

case: Antec 300 mobo: MSI P35 Neo2-FR cpu:E8400 @ 4.1Ghz ram: Geil Black Dragon PC2-8500 gpu: PowerColor HD 3870 XT PCS 512MB psu: Corsair 520W HX hdd: Samsung HD502IJ SpinPoint F1 500GB dvd drives: 2x Samsung S223F monitor: Fujitsu Siemens Scaleoview D22W-1
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Old May 13th, 2007   #12
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alrite, thx pplz

appreciate the helpz
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Old May 14th, 2007   #13
hmm...terracotta pie!
 
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I also have trouble with new races.

I have new races 2.1 installed and have tried deleting the db.pak file but whenever I try to load a skirmish only the 4 stock races are available for selection.
Sometimes the other races are selected for the AI races but it is usually the Vulcans or Section 31 and these both cause an Access Violation error whenever I try to load the game.

Any ideas anyone has would be great.

ps. I also have the myconfig.cfg file which forces Legacy to regenerate a db.pak file everytime the game loads anyway, so presence of db.pak shouldn't cause an issue anyway.

"They were crying when their sons left, God is wearing black, He's gone so far to find no hope, he`s never coming back" - Soldier Side (System of a Down - Hypnotize)
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Old May 14th, 2007   #14
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Read this:

[Guide] Adding the a new Race (Vulcans) - Star Trek Forums
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