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Re: modding not possible Add ons like the Save/Load enabler (which are not odf's and , I know are partly unrelated) isn't registering in the in-game menu. I just tryed to regenerate the pak file, it regenerated but the installed mods (for instance the NX-High quality re-texture which should be evident) still was not present when running the game. |
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Re: modding not possible Im gonna add a model for a Starfury and Omega destroyer *from B5* I got the weapons stuff down though. Now for the moddels! lol so i dont see how so many people find this hard...:confused: *of corse this hast worked quite yet so...:lol: * |
Re: modding not possible Yeah... I would decide against modding the original files... but it's your game... as long as you make backups and know what you're doing... |
Re: modding not possible Looks like BC will be around for another 5 years... Heres the question...will the producer of the game allow for modification? |
Re: modding not possible What you have to do is create a copy of that ship then modify the stats so if you wanted a uber nx call it Uber_NX_Class.odf as your odf file and go and make copies of .m3d and .dds textures don't say no modding before you know for certain there isn't. Also the Models can not be inserted into the game as mac doc or bethsoft have not released modding tools such as an m3d exporter we will have to wait and see if they do. |
Re: modding not possible Yea I noticed that. I HAVE been able to make some tweeks to ships weapons. I think they're a bit more balanced. But 1 just crashes the game now:mad: . I also imported a sound fild and REALLY messed things up, but it was still really funny to hear it in action.:lol: But yea, so I've restored all my backups and are re-re-making all the weapon tweeks I did. *about 4 in total* Also, for future reference. Dont try to make a Nuke Torpedo... Just trust me on this...:naughty: :lol: |
Re: modding not possible Well... I've modded the entire game and called it Temperal Incursion... I basically made all of the ships available at all times of the campaign... all ships have advanced weapons... and I've changed a few missions so that different ships have shown up. |
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Re: modding not possible For all the unbeliever's check this out.. http://forums.filefront.com/armada-i-ii-discussion/294905-conversions-armada-2-legacy-apparently-possible-post3453362.html= |
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