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-   -   'Unity: The Third Age' and STGD intro (http://forums.filefront.com/starfleet-command-iii-general-discussion/142846-unity-third-age-stgd-intro.html)

robertr4836 September 2nd, 2004 05:46 PM

Re: 'Unity: The Third Age' and STGD intro
 
Quote:

Originally Posted by WaterTiger
Bob, yes ... that isn't right.

What patch did you use? You are patched wrong, fer sure.

And, what DX version do you have?

Also, see the batch files? There is a file to click to activate non-playable ships and add/remove shields.

Hi WaterTiger,

Directx 9.0b

Stock game with Beta2build534b patch.

I think I also had the "Gen. at War" mod installed (I have since deleted it since I had problems with the Klingon campaign with this mod installed).

I'm concerned about installing directx9.0c since I jumped on directx9 when it first came out and it was not compatable with some games I play!

I'm not sure what you mean by the "batch files" or a file to click to activate non-playable ships and add/remove shields.

WaterTiger September 10th, 2004 11:47 AM

Re: 'Unity: The Third Age' and STGD intro
 
Yea, Unity is V531. That's the problem.

Install game, V531 patch, Unity V3.0 and the Unity V3.1 patch.

<S>


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