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Old December 5th, 2008   #1
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exclaim Two Ships for Legacy

I didn't know where to exactly ask this but um...

I couldn't find this class anywhere and so I thought maybe it I could ask or suggest it to be made for Legacy, it would be nice to see this ship in there.

The two ships are actually the same, but both designs are different. They are called the Intimidator Class and Intimidator Class Refit.

Intimidator Class:
Bridge Commander Files - Screenshots for File: CR Intimidator-class Super Destroyer

Intimidator Class Refit:
Intimitator_01.jpg - Image - Photobucket - Video and Image Hosting

The reason for this is well...to have a kewl awesome looking ship bearing down the enemy, making them shake in their boots and to daze at the beauty of the vessel. I don't know if its complicated or not, just thought that maybe you can take a Sovereign Ship and started cutting in here and there to add in the remaining details of the ship =].

Supposedly, I have the Specs right here, this is what the Intimidator should have.

Weapons Compliment
Phasers: 19 Type XII Phaser Arrays (100,000 TerraWatts) (4 added phasers, one on each port and starboard side of the center nacelle pylon, one on each dorsal and ventral of port and starboard nacelle pylon.)

1 Mark XXII High Energy Phaser Cannon (Kinda Doubt that can be implemented in the game unless you put like one stronger phaser Hit Point at the very nose of the ship that takes a while to charge, HA...still doubt it but meh)

Type 4 Point Defense System (This even needed for Legacy?)

Torpedoes:

1 x Rapid fire quantum torpedo launcher
(Ventral Saucer Section in front of the Deflector dish, below the launcher is the Captain's Yacht)

4 x Type 4 burst fire photon torpedo tubes
( Twin Launcher on Ventral forward engineering section with 2 tubes[Aka Twin], twin launcher on ventral aft engineering section.)


5 x Standard photon torpedo tubes
(Twin Launcher, deck three of the saucer sections Bridge Terracing to compensate from the launcher removed from the bow for the Phaser Cannon. Single Launcher above shuttle bay on engineering section, two single launchers on the Center nacelle pylon to compensate for the twin launcher removed from the aft of the bridge so it won't be mistakening fired and damage Central Nacelle.)


400 Photon Torpedoes
200 Quantum Torpedoes
30 Tri-Cobalt Devices (Is this even in the game?)


Defensive Capabilities
Shields: Auto modulated shield system
Armor: 15 cm Ablative Armour
Hull: Heavy Duranium/Tritanium Double Hull
Structural Integrity Field: High Level


The difference between the Intimidator and Refit is :

Weapons Compliment
Phasers: 21 Type XII Phaser Arrays (100,000 TerraWatts) (6 added phasers, one on each port and starboard of the two center nacelle pylons, one on each dorsal and ventral of port and starboard nacelle pylon.)

1 Mark XXII High Energy Phaser Cannon Redesigned [can see that in the pictures] (Kinda Doubt that can be implemented in the game unless you put like one stronger phaser Hit Point at the very nose of the ship that takes a while to charge, HA...still doubt it but meh)

Type 4 Point Defense System (This even needed for Legacy?)

Torpedoes:

1 x Rapid fire quantum torpedo launcher
(Ventral Saucer Section in front of the Deflector dish, below the launcher is the Captain's Yacht)

4 x Type 4 burst fire photon torpedo tubes
( Twin Launcher on Ventral forward engineering section with 2 tubes[Aka Twin], twin launcher on ventral aft engineering section.)


7 x Standard photon torpedo tubes
(Twin Launcher, deck three of the saucer sections Bridge Terracing to compensate from the launcher removed from the bow for the Phaser Cannon. Single Launcher above shuttle bay on engineering section, two single launchers on each of the two Center nacelle pylons to compensate for the twin launcher removed from the aft of the bridge so it won't be mistakening fired and damage Central Nacelle.)


Of course I Know that in the game, theres only Forward and Aft torpedo launher =P. Just thought that would help in the number of torpedoes fired but meh *shrugs* Just be nice to see the ship in the game like Prometheus and all the others =].
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Old December 5th, 2008   #2
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Default Re: Two Ships for Legacy

IF you download the conversion mod Trek Battles 2...its in there.

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Old December 5th, 2008   #3
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Default Re: Two Ships for Legacy

Quote:
Originally Posted by BlazeBlack View Post
I didn't know where to exactly ask this but um...
You mean this?

http://forums.filefront.com/stl-modd...equest-61.html

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Old December 5th, 2008   #4
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Default Re: Two Ships for Legacy

Quote:
Originally Posted by tj_hawk View Post
IF you download the conversion mod Trek Battles 2...its in there.
Are both of them in there?
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