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a fist full questions hello, i have a few questions and it would be very nice if somebody could help me out with them: 1.)Artifex Mapeditor is not working. i can't create new maps nor open stock maps. what am i doing wrong? 2.)is there any chance to increase the weapon recharge? 3.)"[BorgArmor] DoesRegen = 1" so, where is the location of the regeneration-rating? 4.)is there a way to add "overload" to phasers,disruptors & co? 5.)are ship-animations (f.e.: voyagers nacells up when flying with warp or flashing position-lights) allowed/ possible? thats all. thank you for. |
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1) You may need to reinstall the Map editor. Not sure why it is not working for you, but I have the same one and I haven't had any problems modifying or creating maps. Here are instructions for creating maps: Spoiler: 2)Yes...and no. Depends on what you want. What usually works for me for fast recharge (something I'm doing with my last and final mod I'm working on right now) is change the energy output (increase it) under the "weaponsItems.gf" found under "CommonSettings" in the "Assets" folder. You can also affect the health and damage of a weapon in the file also. Of course, this needs to be balanced with your power output to the weapons from your warp drive. Increasing the Warp/impulse power outputs in the CommonSettings will give more power to systems including the weapons. 3)I'm not entirely certain, may be hard-coded into the game. 4)Yes. I believe if you change the ratio "energy" to "health" it can cause the weapon to overload. Be careful. Sometimes this works and sometimes it will crash the game indicating a "unhandled exception error". You'll just need to play around with the numbers to see what works best then test your ship in skirmish mode. 5)If it is, I have yet to see it...doesn't mean it's impossible, but I don't know enough about programming to give you a definite answer on this one. 6) |
Re: a fist full questions wow, i've found the master =D thanks for answering. to the map editor: i downloaded it from filefront and there are two files: artifex.exe and Definitions.txt. how i said, its impossible for me to create new maps or opening stock-maps. i use windows vista and tried everything (admin-mode, winXP-mode). normaly i get everything to run^^ 2.) i'd like to have a very "real" pulse phaser. so they should fast reload. i set the Warp/Impuls energie to a very high level, pull down the energie use of the pulse phaser(in a second try i increase the energy), but they need in both versions 19-21 sec. to reload. and finally: Quote:
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Cost = 250 Mass = 20 Health = 15 Energy = 1.5 Damage = 3.0 Race = "F" to Description = "PHASER IXS" Cost = 250 Mass = 20 Health = 3 Energy = 1.5 Damage = 3.0 Race = "F" Sometimes this yields a result of the weapon breaking down after a few battles or after being fired a few times...it also makes it a prime target by the AI, by the way. You can also increase the energy output (not sure what the game threshold is), but if you over do it you'll know, cause the game will crash saying something along the lines of a "configuration error in build..." |
Re: a fist full questions Artifex will not work under Windwos Vista or Windows 7, the Windows emulator in linux (Wine) can't run it either, it only works on Windows XP. I myself use a virtual Windows XP desktop in virtual sun to make maps with Artifex. |
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Re: a fist full questions damn.... didn't know that.... all i get are these F*** error: classes not found blah blah blah hmm..perhaps i should dig out my old xp-computer and try it....but thanks for the information |
Re: a fist full questions I got all those errors too on my Windows 7 pc, but it worked perfectly on the first XP pc I could find. |
Re: a fist full questions i tired it with a simulated xp version, but have no success... soon i will have an other computer with xp... i the meantime: is someone interessted in creating a orginal-TNG map? like this: the map i would do it by myself, if i could..... perhaps with the marquis in the DMZ? i would do a little mod with cardassian-,ferengi- and marquis-ships. |
Re: a fist full questions The Sun Virtual Box emulator works fine for me. Sure you could make a map like the chart but to be honest I don't like that chart: the numbers, scales and distances are way off and we're supposed to believe the primitive Talarians own more space than the Breen or the Ferengi (both established middle powers ranking just behind the four major powers). Making a map from scratch is a lot of work: you have to give everyone bases and planets, have hexes with asteroids etc... to keep things interesting, balance the races, give some sectors higher economic value, it's a lot of work but it can be done. I just used the stock SFC3 multiplayer map and sandwiched Cardassians (allied to the Romulans so the Fed-Klingon alliance doesn't have it too easy) between the Romulans and Borg, the Dominion/Breen above the Klingons and the Ferengi in the middle of the map. |
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