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-   -   x meshes (http://forums.filefront.com/st-sc3-modding-mapping-editing/190280-x-meshes.html)

Mr_Tricorder April 25th, 2005 11:14 AM

Re: x meshes
 
Do you mind if I take a look at it too? My email is a_co_trumpet@msn.com

{53rd}Feanor April 25th, 2005 11:18 AM

Re: x meshes
 
you got messenger tricorder? i just added you, could you open it, and i think i've found what i did wrong, it whas as you said, but i still need help, i'm new to 3ds max

Victory123 April 25th, 2005 11:29 AM

Re: x meshes
 
I have AIM, which is best for sending files, not much else though.

{53rd}Feanor April 25th, 2005 11:32 AM

Re: x meshes
 
i ca get aim (again, lost my prev account on it, but i prefer msn)

{53rd}Feanor April 25th, 2005 11:55 AM

Re: x meshes
 
can you post your aim name victory?

{53rd}Feanor April 25th, 2005 01:03 PM

Re: x meshes
 
nvr mind, tricorder already helped, and it works now

Greenvalv April 25th, 2005 02:00 PM

Re: x meshes
 
That's good, tell us how ya' got it to work.

Mr_Tricorder April 25th, 2005 07:23 PM

Re: x meshes
 
The kitbashed ship parts weren't connected properly, so SFC3 did not see it as a fully enclosed mesh. It was just a simple matter of welding vertices that fixed it. For anyone making, modifying, or kitbashing a ship, if you are using 3ds max, I would recommend you select all of the vertices and weld them using a .001 threshold as the final step in modeling. That way you will make sure all of the polys are properly attached to one another and there are no vertices unnecessarily occupying the same coordinates.

Victory123 April 28th, 2005 11:42 AM

Re: x meshes
 
I just downloaded the ship, and bud you gotta fix some things. the BS, TI, and VL shots are the wrong size. They have to be a specific size for it to work properly, you may want to correct this because 95% of the people who will download this ain't gonna know what to do to fix it. Here are the exact pixel sizes you need for the images

TI - 141W 157L
BS - 304W 241L
VL - 598W 365L

Victory123 May 9th, 2005 04:04 PM

Re: x meshes
 
Sry to double post, but I've just now started my hand at modeling, or rather at this stage converting a mesh. I got the same problem. It's been years since I worked full time with 3d Studio, and I'd need to know how to do the welding thing. I have version 4 incase anyone wonders. Someone wanna walk me through the process?


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