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Warning! Shader has lightmap but no lightmap stage! Warning! Shader has lightmap but no lightmap stage! That's the error I get when I load my HM_DN2X level in ef, it's the thatnporter red glow shader from dreadhtnought CTF level... How do I get a lightmap stage on my map? PLZ help!!! |
Re: Warning! Shader has lightmap but no lightmap stage! Basicly a shader HAS to have a lightmap stage if you want it to be affected by the lighting of your map. If you dont need a texture to be lightmaped you can specify NOLIGHTMAP in the surface params. If your not using it I recomend using Q3ase shader editor.This program makes learning how to work with shaders a bit easier http://www.bpeers.com/software/q3ase/q3ase.zip If you need help setting it up see this thread. http://forums.filefront.com/showthre...74#post1086774 Once you get it set up open a shader from the game and you can see some of the examples of lightmap stages. |
Re: Warning! Shader has lightmap but no lightmap stage! well the problem is: in ctf_dn1 there's no error, and ofcourse the shader works fine there....but not in my map :( |
Re: Warning! Shader has lightmap but no lightmap stage! Whats the name of the shader? Did you copy this shader into your own shader and change part of it? |
Re: Warning! Shader has lightmap but no lightmap stage! I didn't do anything about shaders, I just opened the hm_dn2 and later opened ctf_dn1, sleceted the transporter and saved the transporter as prefab which I added in the hm_dn2 and saved as hm_dn2x What must I do with shaders then? Must I make another .shader file? [EDIT] This is that transporter glow shader thing. in the forge shader: Code: textures/forge/energything |
Re: Warning! Shader has lightmap but no lightmap stage! Did you change any of the textures on your prefab? You might have applied a texture instead of a shader to your prefab, Its hard to know whats going on without seeing your map.If you attatch your map on this thread I'll download it and take a look if you want. |
Re: Warning! Shader has lightmap but no lightmap stage! 1 Attachment(s) Here's the .map file...I still don't know why it doesn't work..no textures changed or what so ever :confused: |
Re: Warning! Shader has lightmap but no lightmap stage! I don't really feel like helping negative people but being the nice guy that I am...Did you compile the map with the shader included? Otherwise it's not going to work. |
Re: Warning! Shader has lightmap but no lightmap stage! 1 Attachment(s) I dont understand how it went wrong if you just copied and pasted those brushes but It looks like you applied the wrong texture. instead of energything you applied energything_nonsolid.I fixed it for you (I think) Compile it and see what happens. Also, shaders have a white line around them in the texture view window in GTKradiant.If they dont have that white line they are not shaders. |
Re: Warning! Shader has lightmap but no lightmap stage! Hey thanx dude I must be really dumb not to grab the glow texture but I already see the glow stuff in the editor (but didnt see in ctf_dn1 though... (that's y i thoguht everything was good) compiling now and you will be creditted for this :) hmm didnt work :confused: Ah well you know what?, I'll just make a MD3 model with that shader on it, at it's sure I shoot trought it and I walk trough it :D |
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