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-   -   Of skyboxes and trigger troubles. (http://forums.filefront.com/st-ef-modding-mapping-editing/351604-skyboxes-trigger-troubles.html)

Deepfreeze32 February 23rd, 2008 11:04 AM

Re: Of skyboxes and trigger troubles.
 
Substitute, replace, change.... Not the best choice of words I'll admit.

Point is, is there anything I need swap with map specific stuff, or is that a generic script that will work with any map as is?

Chrissstrahl February 23rd, 2008 01:29 PM

Re: Of skyboxes and trigger troubles.
 
With every map if it get called from a script or trigger event AND this given lines are included and declared at your script file of the map.

Deepfreeze32 February 24th, 2008 09:48 AM

Thank you.

Now things are going weird. The map seems to compile in Uberradiand, but when I try to launch it in EF2, it says "Compile failed"

Should I include the map and script, or is that not necessary?

Ah, never mind, it was the script, I fixed it.


(No edit button?):confused:

AdmiralHocking February 24th, 2008 01:44 PM

Re: Of skyboxes and trigger troubles.
 
Quote:

Originally Posted by Deepfreeze32 (Post 4234314)
(No edit button?):confused:

No, this forum has a 30 minute time lock on editing of posts.

Deepfreeze32 February 24th, 2008 08:04 PM

Re: Of skyboxes and trigger troubles.
 
Thank you AdmiralHocking for explaining that, and consolidating my posts.:)

AdmiralHocking February 24th, 2008 09:15 PM

Re: Of skyboxes and trigger troubles.
 
Welcome.


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