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-   -   IA Mod (http://forums.filefront.com/st-ef-modding-mapping-editing/210744-ia-mod.html)

aaron_himler August 10th, 2005 11:45 AM

IA Mod
 
I made a modification to EF1, in specific, I edited the weapons.dat in pak0.pk3. I now have infinite ammo. I just don't know how to make a seperate pk3 that works and mods the weapons. Help?http://forums.filefront.com/images/smilies/bawl.gif

explorer August 10th, 2005 02:15 PM

Re: IA Mod
 
Just put the modified files in a new *.pk3, and make sure you name it something that will be read (by ef) after pak0.pk3 for exemple zpak0.pk3. The "z" will ensure that it reads the files from that *.pk3 before pak0.pk3.

hope this helps!


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