October 28th, 2004
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| Factory Reject
Join Date: March 22nd, 2004 Location: Rubber Room Status: Crazy Rep Power: 0 | A Bot's Life Most multiplayer engine's I've played with required manual bot pathways to be made that they will fallow to reach goals (such as finding a flag and capturing it). So I decided to horse around with my map and toss in bot support just to see how the aas compiler worked.
I have nothing in my map in the way ot pickup items, weapons or flag's, just ffa spawn points. The first thing I noticed is that the bots sit there looking stupid untill they actualy see you or another bot. Once that fight is over, they idle again untill they see something new. They don't wander around the map looking for a fight on their own.
So I got to thinking since MP bot pathways are generated automaticly, what drives them to move around on their own? Do item/weapon pickup's cause them to wander, thus bumping into other bot's or players or is there something more? |
They say that the mind bends and twists in order to deal with the horrors of war... Sometimes the mind bends so much it snaps in two.
Last edited by Section 8; October 28th, 2004 at 12:26 PM.
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