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Problem with NanoFX 2 beta After installing it, it is just not there! There is no entry in the mutators list in the "configure menu". I only did what was said in the readme: run the file with bcmi.net. Could someone help me out here, please? |
Re: Problem with NanoFX 2 beta Here's how it goes: 1) download .NET framework 1.1 from microsoft.com 2) download BCMI off of BCfiles 3) download NanoFX and double-click on the bcmod that is used for BCMI only. 4) go to configure > mutators > turn on NanoFX i know it didn't install the first time i did it, if it didn't work try it again. |
Re: Problem with NanoFX 2 beta My problem with NanoFX was that when I double-clicked the BCMod file, BCMI loaded then said something about it couldn't extract the files. What's wrong there? |
Re: Problem with NanoFX 2 beta I had the same problem. What you must do is check in the BCMI, go to OPTIONS and make sure the Extract to the folder where STBC is installed. ;) If you have an original copy of the game BCMI should automaticly fill the right direction for your STBC, but for the ripped copies you must do it manually. |
Re: Problem with NanoFX 2 beta Yes thanks! I noticed, that it decompressed the files onto another hard drive partition and I thought it was not working ;-) |
Re: Problem with NanoFX 2 beta I'm glad I could help. |
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