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Old April 10th, 2003   #1
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Question Is there a way to add disruptors to a sovereign class?

I was wondering if there was any way
that i could add disruptors to a sovereign
class starship. I would be cool to see the
sovereign firing disruptors.

Mr worf, prepare a full phaser spread, zero elevation. Scan for shield impact, stand by photon torpedoes...FIRE!!!
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Old April 10th, 2003   #2
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yes, it's possible
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Old April 10th, 2003   #3
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Use them MPE that you get with the SDK (from bcfiles.com)
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Old April 10th, 2003   #4
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i can do it without a program.
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Old April 10th, 2003   #5
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You can do it the script way or the GUI way. The GUI way is easier if you're not sure what to do and requires that you DL and install the SDK, and use the model property editor that comes with it.
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How can i add a disruptor to the sovereign
with the MPE? Everytime I try to add a property,
all I get is phasers and torpedoes. Must it be done manually?
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Old April 11th, 2003   #7
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any weapon can be added to any ship or station. It can be done manualy, but it would be much easier to do it with the MPE.

If you are adding a pulse disruptor to a sov, you need 2 things:

1) The master system for pulse weapons
2) The weapon emitter(s) themselves

Both can be added by going into the templates menu. Ofcourse, when you're done there you need to click add property, then find the items you added (they will show up at the end of the list) and select each one and hit add.


If all you want is beam disruptors, you simply need to change color and fire sound of whichever phaser beam you want to change.
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Old April 11th, 2003   #8
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thank you, starforce2. your help has
been very much appreciated. Now thanks to you,
my sovereign has disruptors.

Mr worf, prepare a full phaser spread, zero elevation. Scan for shield impact, stand by photon torpedoes...FIRE!!!
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