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ST:BC Modding and Editing
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Old November 24th, 2007   #1
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Default textures

what program creats multible pics in one texture when modeling with 3d studio max or lightwave i have to use single pics please help.
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Old November 25th, 2007   #2
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well.. i am not a modder or something

do you mean something like exporting the stuff to nif files?? in that case: Milkshape...that is a modelling program where you can add the textures on to the model, and then export it to the nif...but if you did not mean that...i suggest you look at BCU or something...this forum is not quite active like in modders are posting here you see

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Old November 25th, 2007   #3
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no the texture it's self has all the texture for that ship in on one image like the saucer section the main hull nacel all on one.istead of single image
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Old November 25th, 2007   #4
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Arrow Unwrapping the model...

If you are wanting to put all the paintable surfaces on one mat I would suggest "Ultimate Unwrap 3d" (50.00 us). Or the free version, called "Lithium Unwrap". The free version is a little harder to use, but still quite satisfactory. This is what I use to unwrap models from many different formats. I use it because the texture coordinator that comes with milkshape is somewhat lacking in this area. This is the web page:

Ultimate Unwrap 3D - UV mapping software

If you have any further questions you can post them on the "tech support" area of my shipbuilding forum located here:

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Old November 25th, 2007   #5
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Do you mean an animated texture?

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Old November 26th, 2007   #6
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I think he's after a modelling program that will allow you to use seperate files for, eg, saucer textures, stardrive textures etc. I know 3ds max does actually do it so long as you keep the things you want to texture as separate models (ungroup them) then put them together (group them) at the end. So you end up with, for example, a saucer model to which you assign textures, a stardrive model, engine models, each of which get separate maps assigned. Then group together at the end, after you have assigned textures.

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Old December 6th, 2007   #7
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do the ships in bridge commander have to have textures would it not be possible to only color the faces in the model and then use 3ds max to export to .nif? format
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