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ST:BC Modding and Editing
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Old October 1st, 2007   #41
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I like it, and as far as I know, there isn't another Raven around, so I DO want to "mess with it". Lol.

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Old October 1st, 2007   #42
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well, thats really the only reason I decided to do this, because there was no other raven built for bc and i wanted to fly one of the beauties around, my only problem is im going to have to be VERY creative with the hardpoints since there is no real records of their capabilites.

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Old October 4th, 2007   #43
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Well, I decided to try and clean up the mesh. First thing i noticed was soooo many unnecssarry polys! If started off with 3840 polys. Simply by removing unseen polys and merging polys (but without changing anything about the overall design), it now has 612! Which means that (once the textures are done), this current model would make a really good TAP model!

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Old October 4th, 2007   #44
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cool! if your finished could you post the model here so I can see what changes i need in the hardpointing area? oh, and , excuse my n00biness but, what is TAP?

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Old October 4th, 2007   #45
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The Armada Project?... There are a lot of abbreviations around here, it could mean more than one thing, easily. I've started on the textures. The necells have been improved, and part of the bridge section. I'll post them up once I get the glows working.

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Old October 4th, 2007   #46
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thanks everyone, i think its too late now, but maybe i should have started a thread at bcc?

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Old October 4th, 2007   #47
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Doesn't really matter, you might have got a quicker response, but hey...

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Old October 4th, 2007   #48
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Yeah, TAP is The Armarda Project, which basically means you can have large scale battles with small, low poly models. The model has not changed at all in shape. I've just removed all the unneccessary polys.

I'll upload the new model somewhere and PM you and daedalus the link!

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Old October 5th, 2007   #49
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hmmm, i thought the armada project was literally a conversion of bc to armada, or was that project cancelled long ago or something,

you know, with the modding possibilities of bc its really possible to experience
EVERY aspect of the star trek universe, fleet contruction, ship combat, and n now with immersion stuff like away missions and life on the ship

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Old October 5th, 2007   #50
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No, it's more an adoption of the principals of Armada to BC. There's a trailer video somewhere... it invokes the stratagy elememt of Armarda and bring it into BC. As mentioned, it also allows you to have very large fleet battles. I think the best they got was 30 v 30 on an average computer...

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