May 24th, 2006
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#3 |
| The forums staffers think I'm Cool
Join Date: December 31st, 2003 Location: Duiven, Holland Status: Available Rep Power: 0 | Re: modelling frustration easy: texture in milkshape -> RTFM, not that I did but texturing is very easy, select objects that have the sae texture (maybe merging it into 1 object in 3d max?)  and then in mikshape when selected goto the texture tab, make a new material, and then u can click on 2 "none" buttons, the first is is for texture for sure, click on the "none" and select your texture, maybe it's handy to haev it all in a folder in ur bc already  further I dunno about bc, but I think i answered ur question |
to boldly go where no-one has gone b4, well lets turn left this time... |
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