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-   -   on to the Death glider now - NEED HELP!! (http://forums.filefront.com/st-bc-modding-editing/12755-death-glider-now-need-help.html)

Ensign Woodward November 12th, 2002 01:47 PM

on to the Death glider now - NEED HELP!!
 
doin the death glider now same problem as the Cheop class - just the cursor with a black screen, i dunno what the problem is though.... do the subsystems have to have any particluar name?

mldaalder November 13th, 2002 02:52 AM

I have mostly the same problem when I use others models, (for truce: I just script, I won't go and claim that the model is mine). Uninstall the mod (with BC mod packager), and load the hardpoint script in a stock ship (just rename the stock hardpoint file to (example) galaxy.pyc and/or galaxy.py to galaxy.pycorg and/or galaxy.pyorg) now rename your hardpoint file to galaxy.py. run the game, goto the Quick Battle and see your configuration. Oh.. before I forget anything, I tried to rename a .nif file, and if you do this it won't work.

Ensign Woodward November 13th, 2002 03:10 AM

but
 
won't that rplace the stock ship?

R2Destroyer November 13th, 2002 10:24 AM

Cool more stargate ships! nice work?!!

Ensign Woodward November 13th, 2002 10:28 AM

who are u, u got no profile - since u like stargate add wasywon@hotmail.com to ur MSN list if u have one (if not use ICQ or yahoo 140303092 and wasywon@yahoo.co.uk) i may need ur help when it comes to weapon position on other ships.

spoot_smeg November 13th, 2002 11:52 AM

glyder asguard and replicator
 
I have made glyder models as well but I cant get it to work either I have also been trying to make the goa'uld transport vessel, pyramid ship, hatak, an asguard mothership and also some replicator ships all of them are more like the borg hope to get them up and running soon !!!!!!!!!!!!! :rock: :rolleyes: :dance:

elminster November 13th, 2002 11:55 AM

I know this is slightly off topic but how did you port your models from 3ds max, through nif2nif and into the sdk mod tool?

This has been bugging me for ages!

Ensign Woodward November 13th, 2002 01:01 PM

no - my friend did the moddeling I just did the scripting and some texture inprovments

Ensign Woodward November 13th, 2002 01:09 PM

Re: glyder asguard and replicator
 
Quote:

Originally posted by spoot_smeg
I have made glyder models as well but I cant get it to work either I have also been trying to make the goa'uld transport vessel, pyramid ship, hatak, an asguard mothership and also some replicator ships all of them are more like the borg hope to get them up and running soon !!!!!!!!!!!!! :rock: :rolleyes: :dance:
hey! if u make 'em... where the hell are they?

starforce2 November 14th, 2002 03:27 AM

do the models load in the MPE? If not, you may have used max 4 to convert them. Otherwise you've done something wrong in the scripts/ships file, like misspelled a file name or something. Testm,ode would be helpfull here.


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