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ST:A2 Problems, Errors and Help
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4907229
Re: Federation Compilation Mod Error Reporting Thread
Defiance1701
June 4th, 2009 03:47 PM
Free Battle or Instant Action or whatever you wanna call it where you play against the COM outside the Single Player. Please help if you know what is wrong with the files i would appreciate it
4907294
Re: Federation Compilation Mod Error Reporting Thread
Majestic-MSFC
June 4th, 2009 05:37 PM
What techtree are you using? I know the original install you couldn't use freetech and only standard tech was available. I haven't played the updated versions so I don't know if it was fixed as to be I feel a complication of another race is needed to level it out hopefully something that SB34 may make in time.
4907308
Re: Federation Compilation Mod Error Reporting Thread
Defiance1701
June 4th, 2009 06:05 PM
I basically copied the contents of the Techtree Addons and pasted them inside the origianl techtree files like the setup readup file instructed. I also did the same on the weapon addons to the original addons and so on so for. I also copied the contents in the setup event.dat file into armada's event.dat file and then i deleted all the addons since they were installed into the originals. I started up Armada and found that I was able to build station now as I wasnt able to before due to the fact that i just copied and pasted instead of editing. But i couldnt see the images of the stations that i could build so I redid the event.dat file again and then restarted and that when i got the crash right after the new load up screen appeared. All files are where they need to be where did it go wrong. And i know the event.dat file in the Main file folder is the same before i redid it so it cant be that so what is it I would like any advice given to solve this delima.
4907312
Re: Federation Compilation Mod Error Reporting Thread
StarBlade
June 4th, 2009 06:08 PM
Quote:
Originally Posted by Majest View Post
don't know if it was fixed
I do-- and it was. There should be 'addon' files for every techtree available in a version 1.1 A2 install.

Defiance: did you make the 'sprites' additions as well? Is it possible that there's a folder someplace that hasn't been copied over? This sounds like a missing .ODF file someplace, or possibly a problem with the GUI files.

4907314
Re: Federation Compilation Mod Error Reporting Thread
Defiance1701
June 4th, 2009 06:15 PM
Yeah I remember doing the exact procedure on the sprites folder also the only thing I didnt edit was the "gui_lfed.spr" which i just copied and pasted into the sprites folder. I also copied and pasted the folowing folders and files into the Armada 2 file directory.

AI \ AIPs \
Bitmaps \ AdmiralsLog \ ShipImages \
Misc \
ODF \ Ships \
ODF \ Stations \
ODF \ special_weapons \
ODF \ Other \
ODF \ Weapons \ Phasers \
ODF \ Weapons \ Photons \
ODF \ Weapons \ Pulse \
SOD \
Sounds \ Effects \
Textures \ RGB \

So it couldnt be a ODF file mismatch or error. I dont know what to do i may just uninstall it and try again.
4907319
Re: Federation Compilation Mod Error Reporting Thread
Defiance1701
June 4th, 2009 06:23 PM
Wait a minute you dont think I was supposed to just copy the ODF files from the zip file into the Armada Directory do you. Wait,.. was I supposed to edit the ODF's too. If so the Setup file does not specifically state that. It just says copy and paste the files into your armada2 directory. If this is the case then the author has a deffinite typo in their instruction manual
4907957
Re: Federation Compilation Mod Error Reporting Thread
StarBlade
June 5th, 2009 01:59 PM
Quote:
Originally Posted by Defiance1701 View Post
was I supposed to edit the ODF's too.
Nope.

4907969
Re: Federation Compilation Mod Error Reporting Thread
SFC3
June 5th, 2009 02:29 PM
This guy confused me....
4908624
Re: Federation Compilation Mod Error Reporting Thread
Jetfreak
June 6th, 2009 11:27 AM
Speaking of new SB34 based projects, we're open to any new ideas.

But I believe the team is going to take some time off for the time being.
4910199
Re: Federation Compilation Mod Error Reporting Thread
Warborg
June 7th, 2009 08:23 PM
Quote:
Originally Posted by Jetfreak View Post
Speaking of new SB34 based projects, we're open to any new ideas.

But I believe the team is going to take some time off for the time being.
A well deserved break after this huge single race mod
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