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-   -   Federation Compilation Mod Error Reporting Thread (http://forums.filefront.com/st-a2-problems-errors-help/399391-federation-compilation-mod-error-reporting-thread.html)

blitrell May 19th, 2009 05:13 PM

Re: Federation Compilation Mod Error Reporting Thread
 
yes i have add the files. i have uninstalled and reinstalled everything several times just to be sure but still no dice.

Warborg May 19th, 2009 06:13 PM

Re: Federation Compilation Mod Error Reporting Thread
 
The is being continued from my other thread. I know now it's not the Sovereign causing the memory swap error...I had the Klingons build it to save me time...and it worked ok. The only other ones I can think of was I was building ships from the sensor array but I don't remember which ones...hmmm...debug time

Majestic-MSFC May 19th, 2009 07:05 PM

Re: Federation Compilation Mod Error Reporting Thread
 
Quote:

Originally Posted by the Starfleet Kid (Post 4894132)
Majest: we changed out Akira models fairly late; if the scaling's off, it may need to be reduced. I thought it looked okay, though: Akira's a big ship.

:cool:

Oh okay, I just didn't think it was bigger than a Galaxy I thought it was about 400-500 meters in length.

Warborg May 19th, 2009 07:18 PM

Re: Federation Compilation Mod Error Reporting Thread
 
Ok...I found the location of the problem. It's the sensor array. It builds the first ship ok(Note the wormhole effect doesn't work...the sod is missing(I get the white box with red markings))... then it goes back to the sensor array... I then click to build a second hero ship...it crashes at this point when the 2nd ship is built(I tried different ships. They all crash). So it seems to have something to do with changing to the missing wormhole then back to the sensor array

São Magnífico May 19th, 2009 10:08 PM

Re: Federation Compilation Mod Error Reporting Thread
 
Quote:

Originally Posted by Majest (Post 4894358)
Oh okay, I just didn't think it was bigger than a Galaxy I thought it was about 400-500 meters in length.

~465 meters. Very comparable to the length of the Excelsior-class (467 meters) and both of them about 175 meters shorter than the Galaxy-class (641 meters).

StarBlade May 20th, 2009 03:45 AM

Re: Federation Compilation Mod Error Reporting Thread
 
Quote:

Originally Posted by Warborg (Post 4894366)
it seems to have something to do with changing to the missing wormhole then back to the sensor array

This is interesting. I tweaked the "reinforcements" setting (it's really biomatter) up and pounded hero ships out one after the other-- this bears some experimenting. Thanks for the heads-up, Warborg. I'll see if there's a way to resolve this issue.

:cool:

Warborg May 20th, 2009 02:15 PM

Re: Federation Compilation Mod Error Reporting Thread
 
I swapped the sensor file going to warpflash to fluidicrift... and the game didn't crash. I built all ships and it's ok.

So it has 3 possibilities:

warpflash.odf
missing sod
or texture issue.

I've never seen the game crash with the last 2... so I'll look more at the first one

Edit: just for grins and giggles I gave it a sod and it still crashed after the 2nd ship was built

SFC3 May 20th, 2009 04:03 PM

Re: Federation Compilation Mod Error Reporting Thread
 
I found this in the the odf, fedsensor: buildItem10 = "fedussreconquista"

WTH! reconquista?

Warborg May 20th, 2009 04:07 PM

Re: Federation Compilation Mod Error Reporting Thread
 
Ok... I found it

ExpireOnClose =1 is the problem in the warpflash.odf.

When I comment it out it doesn't crash.

A side note: is there a sod for the warpflash? I could keep using the Fluidicrift or even switch it to a normal wormhole but I figure ya'll may have created something better.

Edit:

Quote:

I found this in the the odf, fedsensor: buildItem10 = "fedussreconquista"
I noticed that too but no odf. I guess it didn't met the grade and was cut

StarBlade May 20th, 2009 07:13 PM

Re: Federation Compilation Mod Error Reporting Thread
 
Quote:

Originally Posted by Warborg (Post 4895191)
I guess it didn't met the grade and was cut

Not so. The Reconquista is a hero ship that doubles as a portable transwarp portal. Here are the associated .ODF files. Once again, my apologies for this oversight.

http://www.starbase34.net-a.googlepa...econquista.zip

:cool:


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