However for some reason CV gets a fatal error when ever I save a model now, it creates a save file with no data in it just before it crashes.
Try making sure the textures are in the folder where you save it, thats used to be the problem when i used it.
As for the Non Stock SOD Importer, it is highly unlikely anyone will give it to you, i managed to get it, but im not allowed to distribute it. Sorry
I hope this'll get noticed, but here goes. I'm having a dumb problem. When I try to export a milkshape 3D armada II sod WITH hardpoints, the hardpoints get lost, and don't show up. Is there a step I'm missing after adding them, but before saving them? Yes I have read the tutorial, and browsed this thread, but this somewhat dumb problem doesn't seem to be mentioned. The model is perfectly viewable in Storm 3D, just none of the stuff (specifically lights and venting) show up.
yup, the thing thats confusing me, is that the exported SOD isn't changing size at all. The vents won't work, I'm beginning to wonder if its a vista thing...
MS3D dose hard points just fine. I use it to rehardpoint ships all the time as most ships don't have enough for my taste. Ok 2 more Questions Where did you get that exporter, and are you sure you are exporting the SOD as an A2 SOD. If thats the assimisoft expoter that can be found on MS3D's website it defualts to exporting SODs as A1 SODs. You have to manually change that to A2 SOD from the drop down menu on the export screen every time you use it.
In Life unlike Chess the Game continues after CheckMate
that could be, the save to window is more of a save as window that you have to save the file on the directory tree line. It doesn't have any drop down menus.
And the exporter is from their site, yes, I'm try the armada sites version
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