Right now the hard points are all in the right places but all of the other points are off. It still works fine but the station is really high which makes the ships fly up instead of just straight.
OMG i totally fixed it all by myself. When you said center i though you meant like the center of the model itself. then i put the scene root in the very center of the axis and the gird and now everything is all lined up perfect. *happy dance* *smile smile*
When hardpointing I found that making a seperate hardpoint map, or even using a stock A2 one and merging it onto the model is the best way. It also haves a hell of alot of time.
When hardpointing I found that making a seperate hardpoint map, or even using a stock A2 one and merging it onto the model is the best way. It also haves a hell of alot of time.
I never thought of that, i always miss out the most obvious things
I've been using milkshape to practice modeling and I use the CV tool to convert my models into .mod so I can edit them after completion (in case I screw up, which happens often). However for some reason CV gets a fatal error when ever I save a model now, it creates a save file with no data in it just before it crashes. Anyone got any idea why?
Or better yet, ayone know where I can get the edited ms3d plugin to allow non-stock importing? that way I can drop CV all together..
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